summaryrefslogtreecommitdiffstats
path: root/scene/3d/soft_body_3d.cpp
diff options
context:
space:
mode:
authorRémi Verschelde <rverschelde@gmail.com>2021-07-24 15:46:25 +0200
committerRémi Verschelde <rverschelde@gmail.com>2021-07-25 12:22:25 +0200
commitac3322b0af8f23e8e2dac8111200bc69b5604c9f (patch)
tree59a079f13b5c03c2dd3328a26c55f3618e6014f6 /scene/3d/soft_body_3d.cpp
parenta0f7f42b842462646281f5c4c9a8db070e034adc (diff)
downloadredot-engine-ac3322b0af8f23e8e2dac8111200bc69b5604c9f.tar.gz
Use const references where possible for List range iterators
Diffstat (limited to 'scene/3d/soft_body_3d.cpp')
-rw-r--r--scene/3d/soft_body_3d.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/soft_body_3d.cpp b/scene/3d/soft_body_3d.cpp
index 0d00d10d32..a7ff0842d2 100644
--- a/scene/3d/soft_body_3d.cpp
+++ b/scene/3d/soft_body_3d.cpp
@@ -592,7 +592,7 @@ Array SoftBody3D::get_collision_exceptions() {
List<RID> exceptions;
PhysicsServer3D::get_singleton()->soft_body_get_collision_exceptions(physics_rid, &exceptions);
Array ret;
- for (RID body : exceptions) {
+ for (const RID &body : exceptions) {
ObjectID instance_id = PhysicsServer3D::get_singleton()->body_get_object_instance_id(body);
Object *obj = ObjectDB::get_instance(instance_id);
PhysicsBody3D *physics_body = Object::cast_to<PhysicsBody3D>(obj);