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| author | reduz <reduzio@gmail.com> | 2020-11-07 19:33:38 -0300 |
|---|---|---|
| committer | reduz <reduzio@gmail.com> | 2020-11-07 20:17:12 -0300 |
| commit | 127458ed175c5aeac8dee7f09d23fae4c8928eb7 (patch) | |
| tree | a1dd3ae46bf575cb8296df38568dfce237c6ecd8 /scene/3d/spring_arm_3d.cpp | |
| parent | 30b6db99a99a94c64d906c1b828ff44f79a1bc75 (diff) | |
| download | redot-engine-127458ed175c5aeac8dee7f09d23fae4c8928eb7.tar.gz | |
Reorganized core/ directory, it was too fatty already
-Removed FuncRef, since Callable makes it obsolete
-Removed int_types.h as its obsolete in c++11+
-Changed color names code
Diffstat (limited to 'scene/3d/spring_arm_3d.cpp')
| -rw-r--r-- | scene/3d/spring_arm_3d.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/spring_arm_3d.cpp b/scene/3d/spring_arm_3d.cpp index 9775ecc6c6..287d760db0 100644 --- a/scene/3d/spring_arm_3d.cpp +++ b/scene/3d/spring_arm_3d.cpp @@ -30,7 +30,7 @@ #include "spring_arm_3d.h" -#include "core/engine.h" +#include "core/config/engine.h" #include "scene/3d/collision_object_3d.h" #include "scene/resources/sphere_shape_3d.h" #include "servers/physics_server_3d.h" |
