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author | Juan Linietsky <reduzio@gmail.com> | 2017-01-02 23:03:46 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2017-01-02 23:03:46 -0300 |
commit | 118eed485e8f928a5a0dab530ae93211afa10525 (patch) | |
tree | 83efb5cbcebb7046e5b64dfe1712475a7d3b7f14 /scene/animation/animation_cache.cpp | |
parent | ce26eb74bca48f16e9a34b4eb1c34e50dfc5daae (diff) | |
download | redot-engine-118eed485e8f928a5a0dab530ae93211afa10525.tar.gz |
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
All usages of "type" to refer to classes were renamed to "class"
ClassDB has been exposed to GDScript.
OBJ_TYPE() macro is now GDCLASS()
Diffstat (limited to 'scene/animation/animation_cache.cpp')
-rw-r--r-- | scene/animation/animation_cache.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/animation/animation_cache.cpp b/scene/animation/animation_cache.cpp index 2fb5d6fb80..b9ed08326d 100644 --- a/scene/animation/animation_cache.cpp +++ b/scene/animation/animation_cache.cpp @@ -368,8 +368,8 @@ void AnimationCache::set_animation(const Ref<Animation>& p_animation) { void AnimationCache::_bind_methods() { - ObjectTypeDB::bind_method(_MD("_node_exit_tree"),&AnimationCache::_node_exit_tree); - ObjectTypeDB::bind_method(_MD("_animation_changed"),&AnimationCache::_animation_changed); + ClassDB::bind_method(_MD("_node_exit_tree"),&AnimationCache::_node_exit_tree); + ClassDB::bind_method(_MD("_animation_changed"),&AnimationCache::_animation_changed); } void AnimationCache::set_root(Node* p_root) { |