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authorJuan Linietsky <juan@godotengine.org>2020-02-12 14:24:06 -0300
committerJuan Linietsky <juan@godotengine.org>2020-02-12 14:24:54 -0300
commitcf8c679a23b21d6c6f29cba6a54eaa2eed88bf92 (patch)
tree52aca947b395362b2addec4843915b15947c32ca /scene/animation/animation_tree.cpp
parent4aa31a2851e3dd5b67193194f899850239b2669d (diff)
downloadredot-engine-cf8c679a23b21d6c6f29cba6a54eaa2eed88bf92.tar.gz
ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits.
Diffstat (limited to 'scene/animation/animation_tree.cpp')
-rw-r--r--scene/animation/animation_tree.cpp9
1 files changed, 4 insertions, 5 deletions
diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp
index c28f8dc824..a08cc0927b 100644
--- a/scene/animation/animation_tree.cpp
+++ b/scene/animation/animation_tree.cpp
@@ -767,7 +767,7 @@ void AnimationTree::_process_graph(float p_delta) {
AnimationPlayer *player = Object::cast_to<AnimationPlayer>(get_node(animation_player));
- ObjectID current_animation_player = 0;
+ ObjectID current_animation_player;
if (player) {
current_animation_player = player->get_instance_id();
@@ -775,7 +775,7 @@ void AnimationTree::_process_graph(float p_delta) {
if (last_animation_player != current_animation_player) {
- if (last_animation_player) {
+ if (last_animation_player.is_valid()) {
Object *old_player = ObjectDB::get_instance(last_animation_player);
if (old_player) {
old_player->disconnect("caches_cleared", this, "_clear_caches");
@@ -1296,7 +1296,7 @@ void AnimationTree::_notification(int p_what) {
if (p_what == NOTIFICATION_EXIT_TREE) {
_clear_caches();
- if (last_animation_player) {
+ if (last_animation_player.is_valid()) {
Object *player = ObjectDB::get_instance(last_animation_player);
if (player) {
@@ -1304,7 +1304,7 @@ void AnimationTree::_notification(int p_what) {
}
}
} else if (p_what == NOTIFICATION_ENTER_TREE) {
- if (last_animation_player) {
+ if (last_animation_player.is_valid()) {
Object *player = ObjectDB::get_instance(last_animation_player);
if (player) {
@@ -1584,7 +1584,6 @@ AnimationTree::AnimationTree() {
process_pass = 1;
started = true;
properties_dirty = true;
- last_animation_player = 0;
}
AnimationTree::~AnimationTree() {