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author | Juan Linietsky <reduzio@gmail.com> | 2016-06-04 21:31:29 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2016-06-04 21:31:47 -0300 |
commit | 007efb6a20dcaa9230f1cfdc1cda92db24c5510f (patch) | |
tree | db29be67ba32768ba96037d06c82cb8f1ac7f1c2 /scene/gui/base_button.h | |
parent | 279b7921e8dc8feb44a7650b983f6b3878a01d14 (diff) | |
download | redot-engine-007efb6a20dcaa9230f1cfdc1cda92db24c5510f.tar.gz |
-customizable shortcuts in editor
-editor settings now save to .tres instead of .xml
-buttons can now hold a shortcut
Diffstat (limited to 'scene/gui/base_button.h')
-rw-r--r-- | scene/gui/base_button.h | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/scene/gui/base_button.h b/scene/gui/base_button.h index 0247fb2f21..0056b00f33 100644 --- a/scene/gui/base_button.h +++ b/scene/gui/base_button.h @@ -43,6 +43,7 @@ class BaseButton : public Control { bool toggle_mode; FocusMode enabled_focus_mode; + Ref<ShortCut> shortcut; struct Status { @@ -57,6 +58,7 @@ class BaseButton : public Control { } status; + ButtonGroup *group; @@ -69,6 +71,7 @@ protected: virtual void toggled(bool p_pressed); static void _bind_methods(); virtual void _input_event(InputEvent p_event); + virtual void _unhandled_input(InputEvent p_event); void _notification(int p_what); public: @@ -101,6 +104,10 @@ public: void set_enabled_focus_mode(FocusMode p_mode); FocusMode get_enabled_focus_mode() const; + void set_shortcut(const Ref<ShortCut>& p_shortcut); + Ref<ShortCut> get_shortcut() const; + + virtual String get_tooltip(const Point2& p_pos) const; BaseButton(); ~BaseButton(); |