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| author | Rémi Verschelde <rverschelde@gmail.com> | 2022-07-23 23:41:51 +0200 |
|---|---|---|
| committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-07-25 11:17:40 +0200 |
| commit | 90019676b076abdfc076ed6f38005d6cce89923b (patch) | |
| tree | 63fcbfc3018ae9953b1ef8049c51a07cd1a8728e /scene/gui/code_edit.h | |
| parent | 3084a48ace3e7dabd83e4c62280328f429defad6 (diff) | |
| download | redot-engine-90019676b076abdfc076ed6f38005d6cce89923b.tar.gz | |
Code quality: Fix header guards consistency
Adds `header_guards.sh` bash script, used in CI to validate future
changes. Can be run locally to fix invalid header guards.
Diffstat (limited to 'scene/gui/code_edit.h')
| -rw-r--r-- | scene/gui/code_edit.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/gui/code_edit.h b/scene/gui/code_edit.h index a431d8a5b2..08bd91a368 100644 --- a/scene/gui/code_edit.h +++ b/scene/gui/code_edit.h @@ -28,8 +28,8 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef CODEEDIT_H -#define CODEEDIT_H +#ifndef CODE_EDIT_H +#define CODE_EDIT_H #include "scene/gui/text_edit.h" @@ -433,4 +433,4 @@ public: VARIANT_ENUM_CAST(CodeEdit::CodeCompletionKind); -#endif // CODEEDIT_H +#endif // CODE_EDIT_H |
