diff options
author | Hein-Pieter van Braam <hp@tmm.cx> | 2017-08-24 22:58:51 +0200 |
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committer | Hein-Pieter van Braam <hp@tmm.cx> | 2017-08-24 23:08:24 +0200 |
commit | cacced7e507f7603bacc03ae2616e58f0ede122a (patch) | |
tree | 7af89373e86cd1a7af6ea04e10280084cabb7144 /scene/gui/container.cpp | |
parent | 4aa2c18cb428ffde05c67987926736a9ca62703b (diff) | |
download | redot-engine-cacced7e507f7603bacc03ae2616e58f0ede122a.tar.gz |
Convert Object::cast_to() to the static version
Currently we rely on some undefined behavior when Object->cast_to() gets
called with a Null pointer. This used to work fine with GCC < 6 but
newer versions of GCC remove all codepaths in which the this pointer is
Null. However, the non-static cast_to() was supposed to be null safe.
This patch makes cast_to() Null safe and removes the now redundant Null
checks where they existed.
It is explained in this article: https://www.viva64.com/en/b/0226/
Diffstat (limited to 'scene/gui/container.cpp')
-rw-r--r-- | scene/gui/container.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/gui/container.cpp b/scene/gui/container.cpp index 4bbe15ed7e..31a03dc597 100644 --- a/scene/gui/container.cpp +++ b/scene/gui/container.cpp @@ -43,7 +43,7 @@ void Container::add_child_notify(Node *p_child) { Control::add_child_notify(p_child); - Control *control = p_child->cast_to<Control>(); + Control *control = Object::cast_to<Control>(p_child); if (!control) return; @@ -57,7 +57,7 @@ void Container::move_child_notify(Node *p_child) { Control::move_child_notify(p_child); - if (!p_child->cast_to<Control>()) + if (!Object::cast_to<Control>(p_child)) return; queue_sort(); @@ -67,7 +67,7 @@ void Container::remove_child_notify(Node *p_child) { Control::remove_child_notify(p_child); - Control *control = p_child->cast_to<Control>(); + Control *control = Object::cast_to<Control>(p_child); if (!control) return; |