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authorbruvzg <7645683+bruvzg@users.noreply.github.com>2022-11-17 14:54:45 +0200
committerbruvzg <7645683+bruvzg@users.noreply.github.com>2022-11-17 14:59:56 +0200
commit3add6dcd890ce3bdfc2320bc6f19d0c8e48496ae (patch)
treeccc683a433db3f6445c151c5941da15741aafaf0 /scene/gui/control.h
parent0b27173919b583fdebee5eeca8ef4144b5a08011 (diff)
downloadredot-engine-3add6dcd890ce3bdfc2320bc6f19d0c8e48496ae.tar.gz
Add `Control::localize_numeral_system` property to toggle automatic numeral system conversion.
Diffstat (limited to 'scene/gui/control.h')
-rw-r--r--scene/gui/control.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/scene/gui/control.h b/scene/gui/control.h
index 72e870930d..3e9bb48a4a 100644
--- a/scene/gui/control.h
+++ b/scene/gui/control.h
@@ -249,6 +249,7 @@ private:
bool is_rtl = false;
bool auto_translate = true;
+ bool localize_numeral_system = true;
// Extra properties.
@@ -595,6 +596,9 @@ public:
LayoutDirection get_layout_direction() const;
virtual bool is_layout_rtl() const;
+ void set_localize_numeral_system(bool p_enable);
+ bool is_localizing_numeral_system() const;
+
void set_auto_translate(bool p_enable);
bool is_auto_translating() const;
_FORCE_INLINE_ String atr(const String p_string) const {