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author | Juan Linietsky <reduzio@gmail.com> | 2022-12-18 16:58:19 +0100 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2022-12-19 10:59:47 +0100 |
commit | 80b578b0609b38d467e55461a386a45ddf188339 (patch) | |
tree | aa303e620d81c143e3e70a641e0c17568cb90b6f /scene/gui/control.h | |
parent | 0bb94df247a0a0c22333e2e99744fc3fd184601a (diff) | |
download | redot-engine-80b578b0609b38d467e55461a386a45ddf188339.tar.gz |
Restore 'rotation_degrees' properties.
By popular demand, restoring the helper properties to rotate objects in degrees.
Affected are local and global rotations for:
* Node2D
* Node3D
* Control
Diffstat (limited to 'scene/gui/control.h')
-rw-r--r-- | scene/gui/control.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/scene/gui/control.h b/scene/gui/control.h index 12710f3a93..f82fba3b1b 100644 --- a/scene/gui/control.h +++ b/scene/gui/control.h @@ -451,7 +451,9 @@ public: void set_scale(const Vector2 &p_scale); Vector2 get_scale() const; void set_rotation(real_t p_radians); + void set_rotation_degrees(real_t p_degrees); real_t get_rotation() const; + real_t get_rotation_degrees() const; void set_pivot_offset(const Vector2 &p_pivot); Vector2 get_pivot_offset() const; |