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author | A Thousand Ships <96648715+AThousandShips@users.noreply.github.com> | 2024-03-03 12:49:08 +0100 |
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committer | A Thousand Ships <96648715+AThousandShips@users.noreply.github.com> | 2024-03-20 13:47:42 +0100 |
commit | 79ba22a73f238ebd110fc5f3744c3c12a9a59475 (patch) | |
tree | ff5d57ddb759c04297aa6482cdc389ca8bc0c2cf /scene/gui/dialogs.cpp | |
parent | fe01776f05b1787b28b4a270d53037a3c25f4ca2 (diff) | |
download | redot-engine-79ba22a73f238ebd110fc5f3744c3c12a9a59475.tar.gz |
Use `Vector*` component-wise `min/max/clamp` functions where applicable
Diffstat (limited to 'scene/gui/dialogs.cpp')
-rw-r--r-- | scene/gui/dialogs.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp index 3746b667f6..c13a2e281a 100644 --- a/scene/gui/dialogs.cpp +++ b/scene/gui/dialogs.cpp @@ -252,8 +252,7 @@ Size2 AcceptDialog::_get_contents_minimum_size() const { } Size2 child_minsize = c->get_combined_minimum_size(); - content_minsize.x = MAX(child_minsize.x, content_minsize.x); - content_minsize.y = MAX(child_minsize.y, content_minsize.y); + content_minsize = child_minsize.max(content_minsize); } // Then we take the background panel as it provides the offsets, |