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author | Aaron Franke <arnfranke@yahoo.com> | 2019-01-16 10:42:53 -0500 |
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committer | Aaron Franke <arnfranke@yahoo.com> | 2019-04-25 13:20:29 -0400 |
commit | b659e1eb2b732ebc836614735438ca0bcdc8a32d (patch) | |
tree | fdc9e58e4e573c08eb9004650476e43bc66a0e43 /scene/gui/graph_edit.cpp | |
parent | c577ec6ae46f8c6d848cae46c0e447e6607b3f33 (diff) | |
download | redot-engine-b659e1eb2b732ebc836614735438ca0bcdc8a32d.tar.gz |
Use approximate equallity methods in many places
Diffstat (limited to 'scene/gui/graph_edit.cpp')
-rw-r--r-- | scene/gui/graph_edit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index 30ad81bb2e..dabff08fea 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -1053,7 +1053,7 @@ void GraphEdit::set_connection_activity(const StringName &p_from, int p_from_por if (E->get().from == p_from && E->get().from_port == p_from_port && E->get().to == p_to && E->get().to_port == p_to_port) { - if (ABS(E->get().activity - p_activity) < CMP_EPSILON) { + if (Math::is_equal_approx(E->get().activity, p_activity)) { //update only if changed top_layer->update(); connections_layer->update(); |