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author | Juan Linietsky <reduzio@gmail.com> | 2016-08-05 22:46:45 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2016-08-05 22:48:00 -0300 |
commit | 259418f8275371fc2f0bab6892caa4ef66b84240 (patch) | |
tree | 721e21ff566212918bf837f45c7687ce32213032 /scene/gui/graph_node.h | |
parent | 6d5d23fa8de8673f4a2b312c05588fd4e7195543 (diff) | |
download | redot-engine-259418f8275371fc2f0bab6892caa4ef66b84240.tar.gz |
VisualScript can now execute visual scripts, but there is no debugger or profiler yet.
Diffstat (limited to 'scene/gui/graph_node.h')
-rw-r--r-- | scene/gui/graph_node.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/scene/gui/graph_node.h b/scene/gui/graph_node.h index f308f30b81..3e1729440e 100644 --- a/scene/gui/graph_node.h +++ b/scene/gui/graph_node.h @@ -77,6 +77,8 @@ class GraphNode : public Container { Vector2 drag_from; bool selected; + + Color modulate; protected: @@ -128,6 +130,9 @@ public: Color get_connection_output_color(int p_idx); + void set_modulate(const Color& p_color); + Color get_modulate() const; + virtual Size2 get_minimum_size() const; GraphNode(); |