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authorJuan Linietsky <reduzio@gmail.com>2017-01-14 11:07:57 -0300
committerJuan Linietsky <reduzio@gmail.com>2017-01-14 11:10:42 -0300
commitdcb95ec1473eff3f455909cd81c3cd50b1e1159b (patch)
tree60343275911d48ebf993041dec92e1eac112b746 /scene/gui/graph_node.h
parent93ab45b6b5c4f8e0619e963156c983009d399a9d (diff)
downloadredot-engine-dcb95ec1473eff3f455909cd81c3cd50b1e1159b.tar.gz
removed duplicated functions in class hierarchy that were bound more than once
added a check to detect this case in the future
Diffstat (limited to 'scene/gui/graph_node.h')
-rw-r--r--scene/gui/graph_node.h5
1 files changed, 0 insertions, 5 deletions
diff --git a/scene/gui/graph_node.h b/scene/gui/graph_node.h
index a128426d38..9cb46fc49c 100644
--- a/scene/gui/graph_node.h
+++ b/scene/gui/graph_node.h
@@ -92,8 +92,6 @@ private:
Overlay overlay;
- Color modulate;
-
bool has_point(const Point2& p_point) const;
protected:
@@ -147,9 +145,6 @@ public:
Color get_connection_output_color(int p_idx);
- void set_modulate(const Color& p_color);
- Color get_modulate() const;
-
void set_overlay(Overlay p_overlay);
Overlay get_overlay() const;