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author | Juan Linietsky <reduzio@gmail.com> | 2017-01-14 11:07:57 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2017-01-14 11:10:42 -0300 |
commit | dcb95ec1473eff3f455909cd81c3cd50b1e1159b (patch) | |
tree | 60343275911d48ebf993041dec92e1eac112b746 /scene/gui/graph_node.h | |
parent | 93ab45b6b5c4f8e0619e963156c983009d399a9d (diff) | |
download | redot-engine-dcb95ec1473eff3f455909cd81c3cd50b1e1159b.tar.gz |
removed duplicated functions in class hierarchy that were bound more than once
added a check to detect this case in the future
Diffstat (limited to 'scene/gui/graph_node.h')
-rw-r--r-- | scene/gui/graph_node.h | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/scene/gui/graph_node.h b/scene/gui/graph_node.h index a128426d38..9cb46fc49c 100644 --- a/scene/gui/graph_node.h +++ b/scene/gui/graph_node.h @@ -92,8 +92,6 @@ private: Overlay overlay; - Color modulate; - bool has_point(const Point2& p_point) const; protected: @@ -147,9 +145,6 @@ public: Color get_connection_output_color(int p_idx); - void set_modulate(const Color& p_color); - Color get_modulate() const; - void set_overlay(Overlay p_overlay); Overlay get_overlay() const; |