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author | Juan Linietsky <reduzio@gmail.com> | 2017-01-09 16:43:44 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2017-01-09 16:43:44 -0300 |
commit | 1f8451001d69df708ef788b8730cf13a11a75065 (patch) | |
tree | b40bbcd7b61781e17bde271ad2a9ec09cba2fd2c /scene/gui/label.h | |
parent | e9bb65db815b593037a573c1c7a78e95b7550cb0 (diff) | |
download | redot-engine-1f8451001d69df708ef788b8730cf13a11a75065.tar.gz |
-Translation text will change automatically for in-game buttons, labels, poups when translation is changed.
-Added a NOTIFICATION_TRANSLATION_CHANGED for controls that need custom code
-Sorry, editor will not update automatically because it uses a different translatio method.
Diffstat (limited to 'scene/gui/label.h')
-rw-r--r-- | scene/gui/label.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/gui/label.h b/scene/gui/label.h index 8a166bbe52..80e4c970f6 100644 --- a/scene/gui/label.h +++ b/scene/gui/label.h @@ -58,6 +58,7 @@ private: Align align; VAlign valign; String text; + String xl_text; bool autowrap; bool clip; Size2 minsize; |