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author | reduz <reduzio@gmail.com> | 2021-08-22 12:37:22 -0300 |
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committer | reduz <reduzio@gmail.com> | 2021-08-23 08:10:13 -0300 |
commit | 5cecdfa8afb91a60305b429f5b738e27dadbc83f (patch) | |
tree | 40bf21e1beae1a6883770d2ac0473222ff41ae65 /scene/gui/line_edit.cpp | |
parent | 2d446771d6701bb77432b6df5a768e53c9a6c95d (diff) | |
download | redot-engine-5cecdfa8afb91a60305b429f5b738e27dadbc83f.tar.gz |
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
* `_gui_input`, `_input`, `_unhandled_input` and `_unhandled_key_input` are now regular C++ virutal functions.
* Everything else converted to GDVIRTUAL
* BIND_VMETHOD is gone, always use the new syntax from now on.
Creating `_gui_input` method and using the binder to register events will no longer work, simply override the virtual function now.
Diffstat (limited to 'scene/gui/line_edit.cpp')
-rw-r--r-- | scene/gui/line_edit.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp index 11e08b231e..5e9c2d891f 100644 --- a/scene/gui/line_edit.cpp +++ b/scene/gui/line_edit.cpp @@ -216,7 +216,7 @@ void LineEdit::_delete(bool p_word, bool p_all_to_right) { } } -void LineEdit::_gui_input(Ref<InputEvent> p_event) { +void LineEdit::gui_input(const Ref<InputEvent> &p_event) { ERR_FAIL_COND(p_event.is_null()); Ref<InputEventMouseButton> b = p_event; @@ -2084,7 +2084,6 @@ void LineEdit::_bind_methods() { ClassDB::bind_method(D_METHOD("set_align", "align"), &LineEdit::set_align); ClassDB::bind_method(D_METHOD("get_align"), &LineEdit::get_align); - ClassDB::bind_method(D_METHOD("_gui_input"), &LineEdit::_gui_input); ClassDB::bind_method(D_METHOD("clear"), &LineEdit::clear); ClassDB::bind_method(D_METHOD("select", "from", "to"), &LineEdit::select, DEFVAL(0), DEFVAL(-1)); ClassDB::bind_method(D_METHOD("select_all"), &LineEdit::select_all); |