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authorRémi Verschelde <rverschelde@gmail.com>2022-02-15 18:06:48 +0100
committerRémi Verschelde <rverschelde@gmail.com>2022-02-15 18:44:55 +0100
commit0f5455230c8955be0c6533574bd3d5b6f50792b6 (patch)
tree2167f70782174feda2541c163d264c62402b50be /scene/gui/option_button.cpp
parent171021145d49ffdda9110869d35ee63a946af9f8 (diff)
downloadredot-engine-0f5455230c8955be0c6533574bd3d5b6f50792b6.tar.gz
Use `switch` consistently in `_notification` (`scene` folder)
Diffstat (limited to 'scene/gui/option_button.cpp')
-rw-r--r--scene/gui/option_button.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp
index ad2434cd8b..698d74843c 100644
--- a/scene/gui/option_button.cpp
+++ b/scene/gui/option_button.cpp
@@ -91,6 +91,7 @@ void OptionButton::_notification(int p_what) {
}
arrow->draw(ci, ofs, clr);
} break;
+
case NOTIFICATION_TRANSLATION_CHANGED:
case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: {
popup->set_layout_direction((Window::LayoutDirection)get_layout_direction());
@@ -107,6 +108,7 @@ void OptionButton::_notification(int p_what) {
}
}
} break;
+
case NOTIFICATION_VISIBILITY_CHANGED: {
if (!is_visible_in_tree()) {
popup->hide();