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author | Rémi Verschelde <rverschelde@gmail.com> | 2017-03-05 16:44:50 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2017-03-05 16:44:50 +0100 |
commit | 5dbf1809c6e3e905b94b8764e99491e608122261 (patch) | |
tree | 5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /scene/gui/range.h | |
parent | 45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff) | |
download | redot-engine-5dbf1809c6e3e905b94b8764e99491e608122261.tar.gz |
A Whole New World (clang-format edition)
I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?
I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon
A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format
A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code
Diffstat (limited to 'scene/gui/range.h')
-rw-r--r-- | scene/gui/range.h | 17 |
1 files changed, 7 insertions, 10 deletions
diff --git a/scene/gui/range.h b/scene/gui/range.h index 5f274a6901..105bd08a4f 100644 --- a/scene/gui/range.h +++ b/scene/gui/range.h @@ -35,16 +35,15 @@ */ class Range : public Control { - GDCLASS( Range, Control ); - + GDCLASS(Range, Control); struct Shared { - double val,min,max; - double step,page; + double val, min, max; + double step, page; bool exp_ratio; - Set<Range*> owners; + Set<Range *> owners; void emit_value_changed(); - void emit_changed(const char *p_what=""); + void emit_changed(const char *p_what = ""); }; Shared *shared; @@ -55,17 +54,16 @@ class Range : public Control { void _share(Node *p_range); void _value_changed_notify(); - void _changed_notify(const char *p_what=""); + void _changed_notify(const char *p_what = ""); protected: - virtual void _value_changed(double) {} static void _bind_methods(); bool _rounded_values; -public: +public: void set_value(double p_val); void set_min(double p_min); void set_max(double p_max); @@ -91,7 +89,6 @@ public: Range(); ~Range(); - }; #endif |