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author | Juan Linietsky <reduzio@gmail.com> | 2017-01-02 23:03:46 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2017-01-02 23:03:46 -0300 |
commit | 118eed485e8f928a5a0dab530ae93211afa10525 (patch) | |
tree | 83efb5cbcebb7046e5b64dfe1712475a7d3b7f14 /scene/gui/texture_button.cpp | |
parent | ce26eb74bca48f16e9a34b4eb1c34e50dfc5daae (diff) | |
download | redot-engine-118eed485e8f928a5a0dab530ae93211afa10525.tar.gz |
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
All usages of "type" to refer to classes were renamed to "class"
ClassDB has been exposed to GDScript.
OBJ_TYPE() macro is now GDCLASS()
Diffstat (limited to 'scene/gui/texture_button.cpp')
-rw-r--r-- | scene/gui/texture_button.cpp | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/scene/gui/texture_button.cpp b/scene/gui/texture_button.cpp index 2c788ee34c..74337eff58 100644 --- a/scene/gui/texture_button.cpp +++ b/scene/gui/texture_button.cpp @@ -136,23 +136,23 @@ void TextureButton::_notification(int p_what) { void TextureButton::_bind_methods() { - ObjectTypeDB::bind_method(_MD("set_normal_texture","texture:Texture"),&TextureButton::set_normal_texture); - ObjectTypeDB::bind_method(_MD("set_pressed_texture","texture:Texture"),&TextureButton::set_pressed_texture); - ObjectTypeDB::bind_method(_MD("set_hover_texture","texture:Texture"),&TextureButton::set_hover_texture); - ObjectTypeDB::bind_method(_MD("set_disabled_texture","texture:Texture"),&TextureButton::set_disabled_texture); - ObjectTypeDB::bind_method(_MD("set_focused_texture","texture:Texture"),&TextureButton::set_focused_texture); - ObjectTypeDB::bind_method(_MD("set_click_mask","mask:BitMap"),&TextureButton::set_click_mask); - ObjectTypeDB::bind_method(_MD("set_texture_scale","scale"),&TextureButton::set_texture_scale); - ObjectTypeDB::bind_method(_MD("set_modulate","color"),&TextureButton::set_modulate); - - ObjectTypeDB::bind_method(_MD("get_normal_texture:Texture"),&TextureButton::get_normal_texture); - ObjectTypeDB::bind_method(_MD("get_pressed_texture:Texture"),&TextureButton::get_pressed_texture); - ObjectTypeDB::bind_method(_MD("get_hover_texture:Texture"),&TextureButton::get_hover_texture); - ObjectTypeDB::bind_method(_MD("get_disabled_texture:Texture"),&TextureButton::get_disabled_texture); - ObjectTypeDB::bind_method(_MD("get_focused_texture:Texture"),&TextureButton::get_focused_texture); - ObjectTypeDB::bind_method(_MD("get_click_mask:BitMap"),&TextureButton::get_click_mask); - ObjectTypeDB::bind_method(_MD("get_texture_scale"),&TextureButton::get_texture_scale); - ObjectTypeDB::bind_method(_MD("get_modulate"),&TextureButton::get_modulate); + ClassDB::bind_method(_MD("set_normal_texture","texture:Texture"),&TextureButton::set_normal_texture); + ClassDB::bind_method(_MD("set_pressed_texture","texture:Texture"),&TextureButton::set_pressed_texture); + ClassDB::bind_method(_MD("set_hover_texture","texture:Texture"),&TextureButton::set_hover_texture); + ClassDB::bind_method(_MD("set_disabled_texture","texture:Texture"),&TextureButton::set_disabled_texture); + ClassDB::bind_method(_MD("set_focused_texture","texture:Texture"),&TextureButton::set_focused_texture); + ClassDB::bind_method(_MD("set_click_mask","mask:BitMap"),&TextureButton::set_click_mask); + ClassDB::bind_method(_MD("set_texture_scale","scale"),&TextureButton::set_texture_scale); + ClassDB::bind_method(_MD("set_modulate","color"),&TextureButton::set_modulate); + + ClassDB::bind_method(_MD("get_normal_texture:Texture"),&TextureButton::get_normal_texture); + ClassDB::bind_method(_MD("get_pressed_texture:Texture"),&TextureButton::get_pressed_texture); + ClassDB::bind_method(_MD("get_hover_texture:Texture"),&TextureButton::get_hover_texture); + ClassDB::bind_method(_MD("get_disabled_texture:Texture"),&TextureButton::get_disabled_texture); + ClassDB::bind_method(_MD("get_focused_texture:Texture"),&TextureButton::get_focused_texture); + ClassDB::bind_method(_MD("get_click_mask:BitMap"),&TextureButton::get_click_mask); + ClassDB::bind_method(_MD("get_texture_scale"),&TextureButton::get_texture_scale); + ClassDB::bind_method(_MD("get_modulate"),&TextureButton::get_modulate); ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"textures/normal",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_normal_texture"), _SCS("get_normal_texture")); ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"textures/pressed",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_pressed_texture"), _SCS("get_pressed_texture")); |