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authorK. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>2022-06-27 13:10:04 -0700
committerK. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>2022-06-27 13:33:06 -0700
commit9ddebc0c22866d6b7a7ff3fa64b67cc86c8664da (patch)
tree3bb41cb3143f197ca53ee93f7375598ef5886ec6 /scene/gui
parentc41e4b10c3317f837d4b3ece2fb725a8067d884b (diff)
downloadredot-engine-9ddebc0c22866d6b7a7ff3fa64b67cc86c8664da.tar.gz
Add a const call mode to Object, Variant and Script.
For this to work safely (user not call queue_free or something in the expression), a const call mode was added to Object and Variant (and optionally Script). This mode ensures only const functions can be called, making it safe to use from the editor. Co-Authored-By: reduz <reduzio@gmail.com>
Diffstat (limited to 'scene/gui')
-rw-r--r--scene/gui/spin_box.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/spin_box.cpp b/scene/gui/spin_box.cpp
index e50d7e765c..890e349afb 100644
--- a/scene/gui/spin_box.cpp
+++ b/scene/gui/spin_box.cpp
@@ -62,7 +62,7 @@ void SpinBox::_text_submitted(const String &p_string) {
return;
}
- Variant value = expr->execute(Array(), nullptr, false);
+ Variant value = expr->execute(Array(), nullptr, false, true);
if (value.get_type() != Variant::NIL) {
set_value(value);
}