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author | warriormaster12 <streng.alexander@outlook.com> | 2024-06-02 13:27:35 +0300 |
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committer | warriormaster12 <streng.alexander@outlook.com> | 2024-06-02 13:27:35 +0300 |
commit | e4d0d1344b68796cba86a6c60be1275316748116 (patch) | |
tree | a8ba98d76dc99e37e68f621c81760446242d758f /scene/main/node.cpp | |
parent | 705b7a0b0bd535c95e4e8fb439f3d84b3fb4f427 (diff) | |
download | redot-engine-e4d0d1344b68796cba86a6c60be1275316748116.tar.gz |
Duplicate properties first before remapping resources
Diffstat (limited to 'scene/main/node.cpp')
-rw-r--r-- | scene/main/node.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/scene/main/node.cpp b/scene/main/node.cpp index 884fc6de07..e9e40a222e 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -2771,12 +2771,12 @@ Node *Node::duplicate(int p_flags) const { ERR_THREAD_GUARD_V(nullptr); Node *dupe = _duplicate(p_flags); + _duplicate_properties(this, this, dupe, p_flags); + if (dupe && (p_flags & DUPLICATE_SIGNALS)) { _duplicate_signals(this, dupe); } - _duplicate_properties(this, this, dupe, p_flags); - return dupe; } @@ -2789,6 +2789,8 @@ Node *Node::duplicate_from_editor(HashMap<const Node *, Node *> &r_duplimap, con int flags = DUPLICATE_SIGNALS | DUPLICATE_GROUPS | DUPLICATE_SCRIPTS | DUPLICATE_USE_INSTANTIATION | DUPLICATE_FROM_EDITOR; Node *dupe = _duplicate(flags, &r_duplimap); + _duplicate_properties(this, this, dupe, flags); + // This is used by SceneTreeDock's paste functionality. When pasting to foreign scene, resources are duplicated. if (!p_resource_remap.is_empty()) { remap_node_resources(dupe, p_resource_remap); @@ -2799,8 +2801,6 @@ Node *Node::duplicate_from_editor(HashMap<const Node *, Node *> &r_duplimap, con // if the emitter node comes later in tree order than the receiver _duplicate_signals(this, dupe); - _duplicate_properties(this, this, dupe, flags); - return dupe; } |