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author | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2022-01-11 15:59:52 +0200 |
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committer | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2022-04-05 13:46:45 +0300 |
commit | d1207a0504329ea4da17753697785e227f53328e (patch) | |
tree | 04df5069927adf08dbffa30f05bcfaada43a119d /scene/main/scene_tree.cpp | |
parent | 479143ab2a6917bb696568a1daccd9466defd167 (diff) | |
download | redot-engine-d1207a0504329ea4da17753697785e227f53328e.tar.gz |
[Input] Add extra `shortcut_input` input processing step to process Unicode character input with Alt / Ctrl modifiers, after processing of shortcuts.
Diffstat (limited to 'scene/main/scene_tree.cpp')
-rw-r--r-- | scene/main/scene_tree.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index 8eeedf51a9..d005633bb5 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -897,6 +897,9 @@ void SceneTree::_call_input_pause(const StringName &p_group, CallInputType p_cal case CALL_INPUT_TYPE_INPUT: n->_call_input(p_input); break; + case CALL_INPUT_TYPE_SHORTCUT_INPUT: + n->_call_shortcut_input(p_input); + break; case CALL_INPUT_TYPE_UNHANDLED_INPUT: n->_call_unhandled_input(p_input); break; |