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author | Rémi Verschelde <rverschelde@gmail.com> | 2022-04-04 15:06:57 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-04-04 19:49:50 +0200 |
commit | f8ab79e68af20e18e1d868b64d6dfd0c429bc554 (patch) | |
tree | a9d2df2e2df939c189135b1c36a01e06b37b80b2 /scene/multiplayer | |
parent | 53317bbe146dd19a919685df8d846c55568daba1 (diff) | |
download | redot-engine-f8ab79e68af20e18e1d868b64d6dfd0c429bc554.tar.gz |
Zero initialize all pointer class and struct members
This prevents the pitfall of UB when checking if they have been
assigned something valid by comparing to nullptr.
Diffstat (limited to 'scene/multiplayer')
-rw-r--r-- | scene/multiplayer/scene_cache_interface.h | 2 | ||||
-rw-r--r-- | scene/multiplayer/scene_replication_interface.h | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/scene/multiplayer/scene_cache_interface.h b/scene/multiplayer/scene_cache_interface.h index c709d26b51..d53cf387fb 100644 --- a/scene/multiplayer/scene_cache_interface.h +++ b/scene/multiplayer/scene_cache_interface.h @@ -37,7 +37,7 @@ class SceneCacheInterface : public MultiplayerCacheInterface { GDCLASS(SceneCacheInterface, MultiplayerCacheInterface); private: - MultiplayerAPI *multiplayer; + MultiplayerAPI *multiplayer = nullptr; //path sent caches struct PathSentCache { diff --git a/scene/multiplayer/scene_replication_interface.h b/scene/multiplayer/scene_replication_interface.h index 855878d029..60ac95c93c 100644 --- a/scene/multiplayer/scene_replication_interface.h +++ b/scene/multiplayer/scene_replication_interface.h @@ -47,7 +47,7 @@ private: void _free_remotes(int p_peer); Ref<SceneReplicationState> rep_state; - MultiplayerAPI *multiplayer; + MultiplayerAPI *multiplayer = nullptr; PackedByteArray packet_cache; int sync_mtu = 1350; // Highly dependent on underlying protocol. |