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authorChinmay Awale <chinubeta0710@gmail.com>2023-07-07 17:45:11 +0530
committerChinmay Awale <chinubeta0710@gmail.com>2023-07-10 16:16:19 +0530
commit1686a7a1a272021d8c3d0929c6a25923bebf889d (patch)
treed53347d2969bbf3ef284c2537323a9dcb4fe83f9 /scene/resources/animation.cpp
parent443820686cad24bbdd7e7050fa3d3f33f43a7bb5 (diff)
downloadredot-engine-1686a7a1a272021d8c3d0929c6a25923bebf889d.tar.gz
add 3.x compatibility for animation loop mode
Diffstat (limited to 'scene/resources/animation.cpp')
-rw-r--r--scene/resources/animation.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp
index 7078d60de5..1ab6e714a8 100644
--- a/scene/resources/animation.cpp
+++ b/scene/resources/animation.cpp
@@ -427,6 +427,11 @@ bool Animation::_set(const StringName &p_name, const Variant &p_value) {
} else {
return false;
}
+#ifndef DISABLE_DEPRECATED
+ } else if (prop_name == "loop" && p_value.operator bool()) { // Compatibility with Godot 3.x.
+ loop_mode = Animation::LoopMode::LOOP_LINEAR;
+ return true;
+#endif // DISABLE_DEPRECATED
} else {
return false;
}