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| author | Rémi Verschelde <rverschelde@gmail.com> | 2021-05-20 12:07:26 +0200 |
|---|---|---|
| committer | Rémi Verschelde <rverschelde@gmail.com> | 2021-05-20 12:38:56 +0200 |
| commit | 4219a4cb6fba8062abdfaea28e7ae04d42cfe7d7 (patch) | |
| tree | 21e9989d1453ddb915e36918a75ed6d71d429ac1 /scene/resources/visual_shader.h | |
| parent | 42b6602f1d4b108cecb94b94c0d2b645acaebd4f (diff) | |
| download | redot-engine-4219a4cb6fba8062abdfaea28e7ae04d42cfe7d7.tar.gz | |
Fix typos with codespell
Using codespell 2.0.0.
Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
dof
doubleclick
fave
findn
GIRD
leapyear
lod
merchantibility
nd
numer
ois
ony
que
seeked
synching
te
uint
unselect
webp
EOF
$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
Diffstat (limited to 'scene/resources/visual_shader.h')
| -rw-r--r-- | scene/resources/visual_shader.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/scene/resources/visual_shader.h b/scene/resources/visual_shader.h index a0e3bdf166..841672294e 100644 --- a/scene/resources/visual_shader.h +++ b/scene/resources/visual_shader.h @@ -255,7 +255,8 @@ public: virtual String generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const; virtual String generate_global_per_node(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const; virtual String generate_global_per_func(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const; - virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const = 0; //if no output is connected, the output var passed will be empty. if no input is connected and input is NIL, the input var passed will be empty + // If no output is connected, the output var passed will be empty. If no input is connected and input is NIL, the input var passed will be empty. + virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const = 0; virtual String get_warning(Shader::Mode p_mode, VisualShader::Type p_type) const; |
