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authorAaron Franke <arnfranke@yahoo.com>2021-04-28 03:36:08 -0400
committerAaron Franke <arnfranke@yahoo.com>2021-06-03 07:30:01 -0400
commit08a85352fbf03e392d9fe9ffa2db067d1fea8488 (patch)
tree56b06ff18d3da46b87e074f62fbc35fe1b948eee /scene/resources/visual_shader_nodes.cpp
parentde3f6699a5192153e9882a62b58b9ca6cd82ee2d (diff)
downloadredot-engine-08a85352fbf03e392d9fe9ffa2db067d1fea8488.tar.gz
Rename Variant TRANSFORM to TRANSFORM3D
Also _transform to _transform3d
Diffstat (limited to 'scene/resources/visual_shader_nodes.cpp')
-rw-r--r--scene/resources/visual_shader_nodes.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/resources/visual_shader_nodes.cpp b/scene/resources/visual_shader_nodes.cpp
index a934417650..998fae0ae9 100644
--- a/scene/resources/visual_shader_nodes.cpp
+++ b/scene/resources/visual_shader_nodes.cpp
@@ -402,7 +402,7 @@ void VisualShaderNodeTransformConstant::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_constant", "value"), &VisualShaderNodeTransformConstant::set_constant);
ClassDB::bind_method(D_METHOD("get_constant"), &VisualShaderNodeTransformConstant::get_constant);
- ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM, "constant"), "set_constant", "get_constant");
+ ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM3D, "constant"), "set_constant", "get_constant");
}
VisualShaderNodeTransformConstant::VisualShaderNodeTransformConstant() {
@@ -4342,7 +4342,7 @@ void VisualShaderNodeTransformUniform::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_default_value"), &VisualShaderNodeTransformUniform::get_default_value);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "default_value_enabled"), "set_default_value_enabled", "is_default_value_enabled");
- ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM, "default_value"), "set_default_value", "get_default_value");
+ ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM3D, "default_value"), "set_default_value", "get_default_value");
}
bool VisualShaderNodeTransformUniform::is_show_prop_names() const {