diff options
author | Yuri Roubinsky <chaosus89@gmail.com> | 2021-11-05 22:57:24 +0300 |
---|---|---|
committer | Yuri Roubinsky <chaosus89@gmail.com> | 2021-11-06 17:45:38 +0300 |
commit | 80b563672b075fb4b0eff691177f84d44e36bc39 (patch) | |
tree | 50cb8839799e3eb74a6cfc996e120186c60563bb /scene/resources/visual_shader_nodes.cpp | |
parent | 56cfebbe98ef18d91b891dbbde96081343d5b4cc (diff) | |
download | redot-engine-80b563672b075fb4b0eff691177f84d44e36bc39.tar.gz |
Added `MeshEmitter` node for particles in visual shader
Diffstat (limited to 'scene/resources/visual_shader_nodes.cpp')
-rw-r--r-- | scene/resources/visual_shader_nodes.cpp | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/scene/resources/visual_shader_nodes.cpp b/scene/resources/visual_shader_nodes.cpp index c3d9ef7b04..5a61df4a03 100644 --- a/scene/resources/visual_shader_nodes.cpp +++ b/scene/resources/visual_shader_nodes.cpp @@ -494,11 +494,6 @@ String VisualShaderNodeTexture::get_input_port_default_hint(int p_port) const { return ""; } -static String make_unique_id(VisualShader::Type p_type, int p_id, const String &p_name) { - static const char *typepf[VisualShader::TYPE_MAX] = { "vtx", "frg", "lgt" }; - return p_name + "_" + String(typepf[p_type]) + "_" + itos(p_id); -} - Vector<VisualShader::DefaultTextureParam> VisualShaderNodeTexture::get_default_texture_parameters(VisualShader::Type p_type, int p_id) const { VisualShader::DefaultTextureParam dtp; dtp.name = make_unique_id(p_type, p_id, "tex"); |