summaryrefslogtreecommitdiffstats
path: root/scene/resources/visual_shader_nodes.cpp
diff options
context:
space:
mode:
authorYuri Roubinsky <chaosus89@gmail.com>2022-02-07 08:46:51 +0300
committerYuri Roubinsky <chaosus89@gmail.com>2022-02-07 11:28:42 +0300
commita6e280c5de51fd8c3b5d1ab1161fd5ee58f1e6be (patch)
treeac0d22bccd563b83a286921bcb6a5892d28738d2 /scene/resources/visual_shader_nodes.cpp
parent481b05fef1918aed9cee47680cb55b997acc5daa (diff)
downloadredot-engine-a6e280c5de51fd8c3b5d1ab1161fd5ee58f1e6be.tar.gz
Add some more fixes to visual shader
Diffstat (limited to 'scene/resources/visual_shader_nodes.cpp')
-rw-r--r--scene/resources/visual_shader_nodes.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/resources/visual_shader_nodes.cpp b/scene/resources/visual_shader_nodes.cpp
index 1205ba91c4..f2479199ee 100644
--- a/scene/resources/visual_shader_nodes.cpp
+++ b/scene/resources/visual_shader_nodes.cpp
@@ -5694,7 +5694,7 @@ String VisualShaderNodeTextureUniformTriplanar::get_input_port_name(int p_port)
return "";
}
-String VisualShaderNodeTextureUniformTriplanar::generate_global_per_node(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const {
+String VisualShaderNodeTextureUniformTriplanar::generate_global_per_node(Shader::Mode p_mode, int p_id) const {
String code;
code += "// TRIPLANAR FUNCTION GLOBAL CODE\n";