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author | Yuri Roubinsky <chaosus89@gmail.com> | 2022-02-07 08:46:51 +0300 |
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committer | Yuri Roubinsky <chaosus89@gmail.com> | 2022-02-07 11:28:42 +0300 |
commit | a6e280c5de51fd8c3b5d1ab1161fd5ee58f1e6be (patch) | |
tree | ac0d22bccd563b83a286921bcb6a5892d28738d2 /scene/resources/visual_shader_nodes.cpp | |
parent | 481b05fef1918aed9cee47680cb55b997acc5daa (diff) | |
download | redot-engine-a6e280c5de51fd8c3b5d1ab1161fd5ee58f1e6be.tar.gz |
Add some more fixes to visual shader
Diffstat (limited to 'scene/resources/visual_shader_nodes.cpp')
-rw-r--r-- | scene/resources/visual_shader_nodes.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/resources/visual_shader_nodes.cpp b/scene/resources/visual_shader_nodes.cpp index 1205ba91c4..f2479199ee 100644 --- a/scene/resources/visual_shader_nodes.cpp +++ b/scene/resources/visual_shader_nodes.cpp @@ -5694,7 +5694,7 @@ String VisualShaderNodeTextureUniformTriplanar::get_input_port_name(int p_port) return ""; } -String VisualShaderNodeTextureUniformTriplanar::generate_global_per_node(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const { +String VisualShaderNodeTextureUniformTriplanar::generate_global_per_node(Shader::Mode p_mode, int p_id) const { String code; code += "// TRIPLANAR FUNCTION GLOBAL CODE\n"; |