diff options
author | Juan Linietsky <reduzio@gmail.com> | 2014-11-05 21:20:42 -0300 |
---|---|---|
committer | Juan Linietsky <reduzio@gmail.com> | 2014-11-05 21:20:42 -0300 |
commit | 0dbedd18fc62f700e92a4cf581e505d849bc47ad (patch) | |
tree | 8f2c85b4d9227e441fd35ab4873009faa656bcba /scene/scene_string_names.h | |
parent | d14baf6e41bcdbe4968e0513beccc09dfb160ecd (diff) | |
download | redot-engine-0dbedd18fc62f700e92a4cf581e505d849bc47ad.tar.gz |
SceneMainLoop -> SceneTree
-=-=-=-=-=-=-=-=-=-=-=-=-=-
*YOUR SOURCE MIGHT NOT WORK*
For mor information on fix:
https://github.com/okamstudio/godot/wiki/devel_scene_tree
Other stuff:
-Shower of bullets demo
-Fixes all around
Diffstat (limited to 'scene/scene_string_names.h')
-rw-r--r-- | scene/scene_string_names.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/scene/scene_string_names.h b/scene/scene_string_names.h index dd4f8789c2..11799b9e86 100644 --- a/scene/scene_string_names.h +++ b/scene/scene_string_names.h @@ -56,8 +56,8 @@ public: StringName _input_event; StringName item_rect_changed; StringName shader_shader; - StringName enter_scene; - StringName exit_scene; + StringName enter_tree; + StringName exit_tree; StringName size_flags_changed; StringName minimum_size_changed; StringName idle; @@ -89,8 +89,8 @@ public: StringName _process; StringName _enter_world; StringName _exit_world; - StringName _enter_scene; - StringName _exit_scene; + StringName _enter_tree; + StringName _exit_tree; StringName _draw; StringName _input; StringName _ready; @@ -116,8 +116,8 @@ public: StringName enter_camera; StringName exit_camera; - StringName _body_enter_scene; - StringName _body_exit_scene; + StringName _body_enter_tree; + StringName _body_exit_tree; StringName changed; StringName _shader_changed; |