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author | kobewi <kobewi4e@gmail.com> | 2024-05-13 16:56:03 +0200 |
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committer | kobewi <kobewi4e@gmail.com> | 2024-05-13 23:41:07 +0200 |
commit | 413c11357d039a03a8dca440a01951a637ae936b (patch) | |
tree | e96f5b865d7158aa69fcf1e422ffafdb59dc2411 /scene/scene_string_names.h | |
parent | de196227e17126fa18716c4ed8e61108584116dc (diff) | |
download | redot-engine-413c11357d039a03a8dca440a01951a637ae936b.tar.gz |
Use Core/Scene stringnames consistently
Diffstat (limited to 'scene/scene_string_names.h')
-rw-r--r-- | scene/scene_string_names.h | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/scene/scene_string_names.h b/scene/scene_string_names.h index 0e3a2a403e..38c50d2124 100644 --- a/scene/scene_string_names.h +++ b/scene/scene_string_names.h @@ -152,7 +152,6 @@ public: StringName camera_entered; StringName camera_exited; - StringName changed; StringName _shader_changed; StringName _spatial_editor_group; @@ -167,10 +166,6 @@ public: StringName v_offset; StringName h_offset; - StringName transform_pos; - StringName transform_rot; - StringName transform_scale; - StringName _update_remote; StringName _update_pairs; |