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authorSilc Lizard (Tokage) Renew <61938263+TokageItLab@users.noreply.github.com>2024-04-12 20:39:39 +0900
committerSilc Lizard (Tokage) Renew <61938263+TokageItLab@users.noreply.github.com>2024-04-13 05:48:42 +0900
commit78a5ef41581231cbe45df0dfdd40fd0e6eac655b (patch)
tree5ed11b52066679dbe1f6836490104f630b7da238 /scene/scene_string_names.h
parent30e71782afd9a1fd35707b89511bcd1aa538f673 (diff)
downloadredot-engine-78a5ef41581231cbe45df0dfdd40fd0e6eac655b.tar.gz
replace bone_pose_updated to skeleton_updated signal
Diffstat (limited to 'scene/scene_string_names.h')
-rw-r--r--scene/scene_string_names.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/scene_string_names.h b/scene/scene_string_names.h
index 10b71e2a2a..60254e3006 100644
--- a/scene/scene_string_names.h
+++ b/scene/scene_string_names.h
@@ -99,7 +99,7 @@ public:
StringName RESET;
StringName pose_updated;
- StringName bone_pose_changed;
+ StringName skeleton_updated;
StringName bone_enabled_changed;
StringName show_rest_only_changed;