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author | fabriceci <fabricecipolla@gmail.com> | 2021-09-28 16:11:17 +0200 |
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committer | fabriceci <fabricecipolla@gmail.com> | 2021-09-28 16:11:17 +0200 |
commit | 32bf7c419c12771e2c2169800718083f3b16d4ea (patch) | |
tree | 94346372875e6b74d33e63891d553f8264687a48 /scene | |
parent | 5aa099aaed359df6ff79fe31616b5601db2a42c5 (diff) | |
download | redot-engine-32bf7c419c12771e2c2169800718083f3b16d4ea.tar.gz |
Sync to physics true by default for AnimatableBody
Diffstat (limited to 'scene')
-rw-r--r-- | scene/2d/physics_body_2d.h | 2 | ||||
-rw-r--r-- | scene/3d/physics_body_3d.h | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/scene/2d/physics_body_2d.h b/scene/2d/physics_body_2d.h index 3836fc4b62..ac1a1357f1 100644 --- a/scene/2d/physics_body_2d.h +++ b/scene/2d/physics_body_2d.h @@ -92,7 +92,7 @@ class AnimatableBody2D : public StaticBody2D { GDCLASS(AnimatableBody2D, StaticBody2D); private: - bool sync_to_physics = false; + bool sync_to_physics = true; Transform2D last_valid_transform; diff --git a/scene/3d/physics_body_3d.h b/scene/3d/physics_body_3d.h index 96f3d7d747..942fcc44c5 100644 --- a/scene/3d/physics_body_3d.h +++ b/scene/3d/physics_body_3d.h @@ -105,7 +105,7 @@ private: Vector3 linear_velocity; Vector3 angular_velocity; - bool sync_to_physics = false; + bool sync_to_physics = true; Transform3D last_valid_transform; |