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author | kleonc <9283098+kleonc@users.noreply.github.com> | 2024-08-04 12:28:53 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2024-09-16 17:04:28 +0200 |
commit | c7dbcbd6d4974acfc1213d48ceede818bbe1131d (patch) | |
tree | 5027477e0a120d1af1041e75bfe07013723fe3ce /scene | |
parent | f0f69a7b7c44aff618f453b29f7ab69074790f28 (diff) | |
download | redot-engine-c7dbcbd6d4974acfc1213d48ceede818bbe1131d.tar.gz |
Fix Skeleton2D.{_set|_get} always returning true
(cherry picked from commit 115cd47fd637c915d0db57389f433461639bbd3f)
Diffstat (limited to 'scene')
-rw-r--r-- | scene/2d/skeleton_2d.cpp | 36 | ||||
-rw-r--r-- | scene/3d/skeleton_3d.cpp | 12 |
2 files changed, 20 insertions, 28 deletions
diff --git a/scene/2d/skeleton_2d.cpp b/scene/2d/skeleton_2d.cpp index 8aa50668eb..1bcac93803 100644 --- a/scene/2d/skeleton_2d.cpp +++ b/scene/2d/skeleton_2d.cpp @@ -39,19 +39,17 @@ #endif //TOOLS_ENABLED bool Bone2D::_set(const StringName &p_path, const Variant &p_value) { - String path = p_path; - - if (path.begins_with("auto_calculate_length_and_angle")) { + if (p_path == SNAME("auto_calculate_length_and_angle")) { set_autocalculate_length_and_angle(p_value); - } else if (path.begins_with("length")) { + } else if (p_path == SNAME("length")) { set_length(p_value); - } else if (path.begins_with("bone_angle")) { + } else if (p_path == SNAME("bone_angle")) { set_bone_angle(Math::deg_to_rad(real_t(p_value))); - } else if (path.begins_with("default_length")) { + } else if (p_path == SNAME("default_length")) { set_length(p_value); } #ifdef TOOLS_ENABLED - else if (path.begins_with("editor_settings/show_bone_gizmo")) { + else if (p_path == SNAME("editor_settings/show_bone_gizmo")) { _editor_set_show_bone_gizmo(p_value); } #endif // TOOLS_ENABLED @@ -63,19 +61,17 @@ bool Bone2D::_set(const StringName &p_path, const Variant &p_value) { } bool Bone2D::_get(const StringName &p_path, Variant &r_ret) const { - String path = p_path; - - if (path.begins_with("auto_calculate_length_and_angle")) { + if (p_path == SNAME("auto_calculate_length_and_angle")) { r_ret = get_autocalculate_length_and_angle(); - } else if (path.begins_with("length")) { + } else if (p_path == SNAME("length")) { r_ret = get_length(); - } else if (path.begins_with("bone_angle")) { + } else if (p_path == SNAME("bone_angle")) { r_ret = Math::rad_to_deg(get_bone_angle()); - } else if (path.begins_with("default_length")) { + } else if (p_path == SNAME("default_length")) { r_ret = get_length(); } #ifdef TOOLS_ENABLED - else if (path.begins_with("editor_settings/show_bone_gizmo")) { + else if (p_path == SNAME("editor_settings/show_bone_gizmo")) { r_ret = _editor_get_show_bone_gizmo(); } #endif // TOOLS_ENABLED @@ -518,23 +514,19 @@ Bone2D::~Bone2D() { ////////////////////////////////////// bool Skeleton2D::_set(const StringName &p_path, const Variant &p_value) { - String path = p_path; - - if (path.begins_with("modification_stack")) { + if (p_path == SNAME("modification_stack")) { set_modification_stack(p_value); return true; } - return true; + return false; } bool Skeleton2D::_get(const StringName &p_path, Variant &r_ret) const { - String path = p_path; - - if (path.begins_with("modification_stack")) { + if (p_path == SNAME("modification_stack")) { r_ret = get_modification_stack(); return true; } - return true; + return false; } void Skeleton2D::_get_property_list(List<PropertyInfo> *p_list) const { diff --git a/scene/3d/skeleton_3d.cpp b/scene/3d/skeleton_3d.cpp index 5a4e176e99..c6ece84cdd 100644 --- a/scene/3d/skeleton_3d.cpp +++ b/scene/3d/skeleton_3d.cpp @@ -69,13 +69,13 @@ SkinReference::~SkinReference() { /////////////////////////////////////// bool Skeleton3D::_set(const StringName &p_path, const Variant &p_value) { - String path = p_path; - #ifndef DISABLE_DEPRECATED - if (path.begins_with("animate_physical_bones")) { + if (p_path == SNAME("animate_physical_bones")) { set_animate_physical_bones(p_value); + return true; } #endif + String path = p_path; if (!path.begins_with("bones/")) { return false; @@ -139,13 +139,13 @@ bool Skeleton3D::_set(const StringName &p_path, const Variant &p_value) { } bool Skeleton3D::_get(const StringName &p_path, Variant &r_ret) const { - String path = p_path; - #ifndef DISABLE_DEPRECATED - if (path.begins_with("animate_physical_bones")) { + if (p_path == SNAME("animate_physical_bones")) { r_ret = get_animate_physical_bones(); + return true; } #endif + String path = p_path; if (!path.begins_with("bones/")) { return false; |