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author | kleonc <9283098+kleonc@users.noreply.github.com> | 2024-08-18 19:36:08 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2024-09-16 17:04:12 +0200 |
commit | f0f69a7b7c44aff618f453b29f7ab69074790f28 (patch) | |
tree | ce87c2531e857afbf4e8a076c471bad8471b93fc /scene | |
parent | 41682201696b29817abc935ca88edfbf9b60ccab (diff) | |
download | redot-engine-f0f69a7b7c44aff618f453b29f7ab69074790f28.tar.gz |
Fix Parallax2D repeats being not relative to its transform
(cherry picked from commit 1bd8372813d8a329188c05e8cc8c0c66f60b1735)
Diffstat (limited to 'scene')
-rw-r--r-- | scene/2d/parallax_layer.cpp | 8 |
1 files changed, 1 insertions, 7 deletions
diff --git a/scene/2d/parallax_layer.cpp b/scene/2d/parallax_layer.cpp index dfe321a435..023e9201fc 100644 --- a/scene/2d/parallax_layer.cpp +++ b/scene/2d/parallax_layer.cpp @@ -78,13 +78,7 @@ void ParallaxLayer::_update_mirroring() { } void ParallaxLayer::set_mirroring(const Size2 &p_mirroring) { - mirroring = p_mirroring; - if (mirroring.x < 0) { - mirroring.x = 0; - } - if (mirroring.y < 0) { - mirroring.y = 0; - } + mirroring = p_mirroring.maxf(0); _update_mirroring(); } |