summaryrefslogtreecommitdiffstats
path: root/scene
diff options
context:
space:
mode:
authorJuan Linietsky <juan@godotengine.org>2020-03-03 10:36:29 -0300
committerJuan Linietsky <reduzio@gmail.com>2020-03-26 15:49:34 +0100
commitf8a79a97c7d12da43b111a756f09ee7ad5ea28e9 (patch)
tree6728478a8e3bb2669ee4096cf354e87475b4469d /scene
parent4396e98834f159da59ec790f2ff64fb65dacd9ce (diff)
downloadredot-engine-f8a79a97c7d12da43b111a756f09ee7ad5ea28e9.tar.gz
Effective DisplayServer separation, rename X11 -> LinuxBSD
Diffstat (limited to 'scene')
-rw-r--r--scene/2d/particles_2d.cpp2
-rw-r--r--scene/2d/touch_screen_button.cpp5
-rw-r--r--scene/3d/gi_probe.cpp2
-rw-r--r--scene/3d/particles.cpp2
-rw-r--r--scene/gui/line_edit.cpp42
-rw-r--r--scene/gui/rich_text_label.cpp3
-rw-r--r--scene/gui/scroll_bar.cpp4
-rw-r--r--scene/gui/scroll_container.cpp4
-rw-r--r--scene/gui/text_edit.cpp34
-rw-r--r--scene/gui/tree.cpp2
-rw-r--r--scene/main/scene_tree.cpp7
-rw-r--r--scene/main/viewport.cpp15
-rw-r--r--scene/main/viewport.h3
-rw-r--r--scene/register_scene_types.cpp2
14 files changed, 69 insertions, 58 deletions
diff --git a/scene/2d/particles_2d.cpp b/scene/2d/particles_2d.cpp
index 2ba2fd8f79..e5c17fe9a4 100644
--- a/scene/2d/particles_2d.cpp
+++ b/scene/2d/particles_2d.cpp
@@ -228,7 +228,7 @@ bool Particles2D::get_fractional_delta() const {
String Particles2D::get_configuration_warning() const {
- if (OS::get_singleton()->get_current_video_driver() == OS::VIDEO_DRIVER_GLES2) {
+ if (VisualServer::get_singleton()->is_low_end()) {
return TTR("GPU-based particles are not supported by the GLES2 video driver.\nUse the CPUParticles2D node instead. You can use the \"Convert to CPUParticles\" option for this purpose.");
}
diff --git a/scene/2d/touch_screen_button.cpp b/scene/2d/touch_screen_button.cpp
index 20d73113dc..0f79e12275 100644
--- a/scene/2d/touch_screen_button.cpp
+++ b/scene/2d/touch_screen_button.cpp
@@ -33,6 +33,7 @@
#include "core/input/input.h"
#include "core/input/input_map.h"
#include "core/os/os.h"
+#include "scene/main/viewport.h"
void TouchScreenButton::set_texture(const Ref<Texture2D> &p_texture) {
@@ -114,7 +115,7 @@ void TouchScreenButton::_notification(int p_what) {
if (!is_inside_tree())
return;
- if (!Engine::get_singleton()->is_editor_hint() && !OS::get_singleton()->has_touchscreen_ui_hint() && visibility == VISIBILITY_TOUCHSCREEN_ONLY)
+ if (!Engine::get_singleton()->is_editor_hint() && !!DisplayServer::get_singleton()->screen_is_touchscreen(DisplayServer::get_singleton()->window_get_current_screen(get_viewport()->get_window_id())) && visibility == VISIBILITY_TOUCHSCREEN_ONLY)
return;
if (finger_pressed != -1) {
@@ -145,7 +146,7 @@ void TouchScreenButton::_notification(int p_what) {
} break;
case NOTIFICATION_ENTER_TREE: {
- if (!Engine::get_singleton()->is_editor_hint() && !OS::get_singleton()->has_touchscreen_ui_hint() && visibility == VISIBILITY_TOUCHSCREEN_ONLY)
+ if (!Engine::get_singleton()->is_editor_hint() && !!DisplayServer::get_singleton()->screen_is_touchscreen(DisplayServer::get_singleton()->window_get_current_screen(get_viewport()->get_window_id())) && visibility == VISIBILITY_TOUCHSCREEN_ONLY)
return;
update();
diff --git a/scene/3d/gi_probe.cpp b/scene/3d/gi_probe.cpp
index c3f039ae85..76549f7e51 100644
--- a/scene/3d/gi_probe.cpp
+++ b/scene/3d/gi_probe.cpp
@@ -526,7 +526,7 @@ Vector<Face3> GIProbe::get_faces(uint32_t p_usage_flags) const {
String GIProbe::get_configuration_warning() const {
- if (OS::get_singleton()->get_current_video_driver() == OS::VIDEO_DRIVER_GLES2) {
+ if (VisualServer::get_singleton()->is_low_end()) {
return TTR("GIProbes are not supported by the GLES2 video driver.\nUse a BakedLightmap instead.");
}
return String();
diff --git a/scene/3d/particles.cpp b/scene/3d/particles.cpp
index e502b0c037..7a1eeb105a 100644
--- a/scene/3d/particles.cpp
+++ b/scene/3d/particles.cpp
@@ -240,7 +240,7 @@ bool Particles::get_fractional_delta() const {
String Particles::get_configuration_warning() const {
- if (OS::get_singleton()->get_current_video_driver() == OS::VIDEO_DRIVER_GLES2) {
+ if (VisualServer::get_singleton()->is_low_end()) {
return TTR("GPU-based particles are not supported by the GLES2 video driver.\nUse the CPUParticles node instead. You can use the \"Convert to CPUParticles\" option for this purpose.");
}
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index 7ee4dab3c9..8466612c85 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -36,12 +36,12 @@
#include "core/print_string.h"
#include "core/translation.h"
#include "label.h"
-
+#include "servers/display_server.h"
#ifdef TOOLS_ENABLED
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#endif
-
+#include "scene/main/viewport.h"
static bool _is_text_char(CharType c) {
return !is_symbol(c);
@@ -127,8 +127,8 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
selection.creating = false;
selection.doubleclick = false;
- if (OS::get_singleton()->has_virtual_keyboard())
- OS::get_singleton()->show_virtual_keyboard(text, get_global_rect(), max_length);
+ if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_VIRTUAL_KEYBOARD))
+ DisplayServer::get_singleton()->virtual_keyboard_show(text, get_global_rect(), max_length);
}
update();
@@ -304,8 +304,8 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
case KEY_ENTER: {
emit_signal("text_entered", text);
- if (OS::get_singleton()->has_virtual_keyboard())
- OS::get_singleton()->hide_virtual_keyboard();
+ if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_VIRTUAL_KEYBOARD))
+ DisplayServer::get_singleton()->virtual_keyboard_hide();
} break;
@@ -914,8 +914,8 @@ void LineEdit::_notification(int p_what) {
if (has_focus()) {
- OS::get_singleton()->set_ime_active(true);
- OS::get_singleton()->set_ime_position(get_global_position() + Point2(using_placeholder ? 0 : x_ofs, y_ofs + caret_height));
+ DisplayServer::get_singleton()->window_set_ime_active(true, get_viewport()->get_window_id());
+ DisplayServer::get_singleton()->window_set_ime_position(get_global_position() + Point2(using_placeholder ? 0 : x_ofs, y_ofs + caret_height), get_viewport()->get_window_id());
}
} break;
case NOTIFICATION_FOCUS_ENTER: {
@@ -926,12 +926,12 @@ void LineEdit::_notification(int p_what) {
draw_caret = true;
}
- OS::get_singleton()->set_ime_active(true);
+ DisplayServer::get_singleton()->window_set_ime_active(true, get_viewport()->get_window_id());
Point2 cursor_pos = Point2(get_cursor_position(), 1) * get_minimum_size().height;
- OS::get_singleton()->set_ime_position(get_global_position() + cursor_pos);
+ DisplayServer::get_singleton()->window_set_ime_position(get_global_position() + cursor_pos, get_viewport()->get_window_id());
- if (OS::get_singleton()->has_virtual_keyboard())
- OS::get_singleton()->show_virtual_keyboard(text, get_global_rect(), max_length);
+ if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_VIRTUAL_KEYBOARD))
+ DisplayServer::get_singleton()->virtual_keyboard_show(text, get_global_rect(), max_length);
} break;
case NOTIFICATION_FOCUS_EXIT: {
@@ -940,20 +940,20 @@ void LineEdit::_notification(int p_what) {
caret_blink_timer->stop();
}
- OS::get_singleton()->set_ime_position(Point2());
- OS::get_singleton()->set_ime_active(false);
+ DisplayServer::get_singleton()->window_set_ime_position(Point2(), get_viewport()->get_window_id());
+ DisplayServer::get_singleton()->window_set_ime_active(false, get_viewport()->get_window_id());
ime_text = "";
ime_selection = Point2();
- if (OS::get_singleton()->has_virtual_keyboard())
- OS::get_singleton()->hide_virtual_keyboard();
+ if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_VIRTUAL_KEYBOARD))
+ DisplayServer::get_singleton()->virtual_keyboard_hide();
} break;
case MainLoop::NOTIFICATION_OS_IME_UPDATE: {
if (has_focus()) {
- ime_text = OS::get_singleton()->get_ime_text();
- ime_selection = OS::get_singleton()->get_ime_selection();
+ ime_text = DisplayServer::get_singleton()->ime_get_text();
+ ime_selection = DisplayServer::get_singleton()->ime_get_selection();
update();
}
} break;
@@ -963,14 +963,14 @@ void LineEdit::_notification(int p_what) {
void LineEdit::copy_text() {
if (selection.enabled && !pass) {
- OS::get_singleton()->set_clipboard(text.substr(selection.begin, selection.end - selection.begin));
+ DisplayServer::get_singleton()->clipboard_set(text.substr(selection.begin, selection.end - selection.begin));
}
}
void LineEdit::cut_text() {
if (selection.enabled && !pass) {
- OS::get_singleton()->set_clipboard(text.substr(selection.begin, selection.end - selection.begin));
+ DisplayServer::get_singleton()->clipboard_set(text.substr(selection.begin, selection.end - selection.begin));
selection_delete();
}
}
@@ -978,7 +978,7 @@ void LineEdit::cut_text() {
void LineEdit::paste_text() {
// Strip escape characters like \n and \t as they can't be displayed on LineEdit.
- String paste_buffer = OS::get_singleton()->get_clipboard().strip_escapes();
+ String paste_buffer = DisplayServer::get_singleton()->clipboard_get().strip_escapes();
if (paste_buffer != "") {
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index e4651ef473..2a21df002c 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -34,6 +34,7 @@
#include "core/os/keyboard.h"
#include "core/os/os.h"
#include "scene/scene_string_names.h"
+#include "servers/display_server.h"
#include "modules/modules_enabled.gen.h"
#ifdef MODULE_REGEX_ENABLED
@@ -2584,7 +2585,7 @@ void RichTextLabel::selection_copy() {
}
if (text != "") {
- OS::get_singleton()->set_clipboard(text);
+ DisplayServer::get_singleton()->clipboard_set(text);
}
}
diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp
index fef5e00984..4750853c3b 100644
--- a/scene/gui/scroll_bar.cpp
+++ b/scene/gui/scroll_bar.cpp
@@ -33,6 +33,7 @@
#include "core/os/keyboard.h"
#include "core/os/os.h"
#include "core/print_string.h"
+#include "scene/main/viewport.h"
bool ScrollBar::focus_by_default = false;
@@ -559,8 +560,7 @@ void ScrollBar::_drag_node_input(const Ref<InputEvent> &p_input) {
drag_node_accum = Vector2();
last_drag_node_accum = Vector2();
drag_node_from = Vector2(orientation == HORIZONTAL ? get_value() : 0, orientation == VERTICAL ? get_value() : 0);
-
- drag_node_touching = OS::get_singleton()->has_touchscreen_ui_hint();
+ drag_node_touching = !DisplayServer::get_singleton()->screen_is_touchscreen(DisplayServer::get_singleton()->window_get_current_screen(get_viewport()->get_window_id()));
drag_node_touching_deaccel = false;
time_since_motion = 0;
diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp
index c25a6d5a0c..8bd741f4d8 100644
--- a/scene/gui/scroll_container.cpp
+++ b/scene/gui/scroll_container.cpp
@@ -129,7 +129,7 @@ void ScrollContainer::_gui_input(const Ref<InputEvent> &p_gui_input) {
if (v_scroll->get_value() != prev_v_scroll || h_scroll->get_value() != prev_h_scroll)
accept_event(); //accept event if scroll changed
- if (!OS::get_singleton()->has_touchscreen_ui_hint())
+ if (!DisplayServer::get_singleton()->screen_is_touchscreen(DisplayServer::get_singleton()->window_get_current_screen(get_viewport()->get_window_id())))
return;
if (mb->get_button_index() != BUTTON_LEFT)
@@ -145,7 +145,7 @@ void ScrollContainer::_gui_input(const Ref<InputEvent> &p_gui_input) {
drag_accum = Vector2();
last_drag_accum = Vector2();
drag_from = Vector2(h_scroll->get_value(), v_scroll->get_value());
- drag_touching = OS::get_singleton()->has_touchscreen_ui_hint();
+ drag_touching = !DisplayServer::get_singleton()->screen_is_touchscreen(DisplayServer::get_singleton()->window_get_current_screen(get_viewport()->get_window_id()));
drag_touching_deaccel = false;
beyond_deadzone = false;
time_since_motion = 0;
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 46f6d002cd..dd535ba76f 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -1754,8 +1754,8 @@ void TextEdit::_notification(int p_what) {
}
if (has_focus()) {
- OS::get_singleton()->set_ime_active(true);
- OS::get_singleton()->set_ime_position(get_global_position() + cursor_pos + Point2(0, get_row_height()));
+ DisplayServer::get_singleton()->window_set_ime_active(true);
+ DisplayServer::get_singleton()->window_set_ime_position(get_global_position() + cursor_pos + Point2(0, get_row_height()));
}
} break;
case NOTIFICATION_FOCUS_ENTER: {
@@ -1766,12 +1766,12 @@ void TextEdit::_notification(int p_what) {
draw_caret = true;
}
- OS::get_singleton()->set_ime_active(true);
+ DisplayServer::get_singleton()->window_set_ime_active(true);
Point2 cursor_pos = Point2(cursor_get_column(), cursor_get_line()) * get_row_height();
- OS::get_singleton()->set_ime_position(get_global_position() + cursor_pos);
+ DisplayServer::get_singleton()->window_set_ime_position(get_global_position() + cursor_pos);
- if (OS::get_singleton()->has_virtual_keyboard())
- OS::get_singleton()->show_virtual_keyboard(get_text(), get_global_rect());
+ if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_VIRTUAL_KEYBOARD))
+ DisplayServer::get_singleton()->virtual_keyboard_show(get_text(), get_global_rect());
} break;
case NOTIFICATION_FOCUS_EXIT: {
@@ -1779,19 +1779,19 @@ void TextEdit::_notification(int p_what) {
caret_blink_timer->stop();
}
- OS::get_singleton()->set_ime_position(Point2());
- OS::get_singleton()->set_ime_active(false);
+ DisplayServer::get_singleton()->window_set_ime_position(Point2());
+ DisplayServer::get_singleton()->window_set_ime_active(false);
ime_text = "";
ime_selection = Point2();
- if (OS::get_singleton()->has_virtual_keyboard())
- OS::get_singleton()->hide_virtual_keyboard();
+ if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_VIRTUAL_KEYBOARD))
+ DisplayServer::get_singleton()->virtual_keyboard_hide();
} break;
case MainLoop::NOTIFICATION_OS_IME_UPDATE: {
if (has_focus()) {
- ime_text = OS::get_singleton()->get_ime_text();
- ime_selection = OS::get_singleton()->get_ime_selection();
+ ime_text = DisplayServer::get_singleton()->ime_get_text();
+ ime_selection = DisplayServer::get_singleton()->ime_get_selection();
update();
}
} break;
@@ -5226,7 +5226,7 @@ void TextEdit::cut() {
if (!selection.active) {
String clipboard = text[cursor.line];
- OS::get_singleton()->set_clipboard(clipboard);
+ DisplayServer::get_singleton()->clipboard_set(clipboard);
cursor_set_line(cursor.line);
cursor_set_column(0);
@@ -5244,7 +5244,7 @@ void TextEdit::cut() {
} else {
String clipboard = _base_get_text(selection.from_line, selection.from_column, selection.to_line, selection.to_column);
- OS::get_singleton()->set_clipboard(clipboard);
+ DisplayServer::get_singleton()->clipboard_set(clipboard);
_remove_text(selection.from_line, selection.from_column, selection.to_line, selection.to_column);
cursor_set_line(selection.from_line); // Set afterwards else it causes the view to be offset.
@@ -5264,19 +5264,19 @@ void TextEdit::copy() {
if (text[cursor.line].length() != 0) {
String clipboard = _base_get_text(cursor.line, 0, cursor.line, text[cursor.line].length());
- OS::get_singleton()->set_clipboard(clipboard);
+ DisplayServer::get_singleton()->clipboard_set(clipboard);
cut_copy_line = clipboard;
}
} else {
String clipboard = _base_get_text(selection.from_line, selection.from_column, selection.to_line, selection.to_column);
- OS::get_singleton()->set_clipboard(clipboard);
+ DisplayServer::get_singleton()->clipboard_set(clipboard);
cut_copy_line = "";
}
}
void TextEdit::paste() {
- String clipboard = OS::get_singleton()->get_clipboard();
+ String clipboard = DisplayServer::get_singleton()->clipboard_get();
begin_complex_operation();
if (selection.active) {
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index d9bfffffe9..cecfb07edb 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -2703,7 +2703,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
drag_accum = 0;
//last_drag_accum=0;
drag_from = v_scroll->get_value();
- drag_touching = OS::get_singleton()->has_touchscreen_ui_hint();
+ drag_touching = !DisplayServer::get_singleton()->screen_is_touchscreen(DisplayServer::get_singleton()->window_get_current_screen(get_viewport()->get_window_id()));
drag_touching_deaccel = false;
if (drag_touching) {
set_physics_process_internal(true);
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index b7b2f190b3..b0708b70b8 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -47,6 +47,7 @@
#include "scene/resources/mesh.h"
#include "scene/resources/packed_scene.h"
#include "scene/scene_string_names.h"
+#include "servers/display_server.h"
#include "servers/navigation_server.h"
#include "servers/physics_2d_server.h"
#include "servers/physics_server.h"
@@ -526,7 +527,7 @@ bool SceneTree::idle(float p_time) {
_notify_group_pause("idle_process_internal", Node::NOTIFICATION_INTERNAL_PROCESS);
_notify_group_pause("idle_process", Node::NOTIFICATION_PROCESS);
- Size2 win_size = Size2(OS::get_singleton()->get_window_size().width, OS::get_singleton()->get_window_size().height);
+ Size2 win_size = Size2(DisplayServer::get_singleton()->window_get_size().width, DisplayServer::get_singleton()->window_get_size().height);
if (win_size != last_screen_size) {
@@ -1143,7 +1144,7 @@ void SceneTree::_update_root_rect() {
}
//actual screen video mode
- Size2 video_mode = Size2(OS::get_singleton()->get_window_size().width, OS::get_singleton()->get_window_size().height);
+ Size2 video_mode = Size2(DisplayServer::get_singleton()->window_get_size().width, DisplayServer::get_singleton()->window_get_size().height);
Size2 desired_res = stretch_min;
Size2 viewport_size;
@@ -1734,7 +1735,7 @@ SceneTree::SceneTree() {
stretch_aspect = STRETCH_ASPECT_IGNORE;
stretch_shrink = 1;
- last_screen_size = Size2(OS::get_singleton()->get_window_size().width, OS::get_singleton()->get_window_size().height);
+ last_screen_size = Size2(DisplayServer::get_singleton()->window_get_size().width, DisplayServer::get_singleton()->window_get_size().height);
_update_root_rect();
root->set_physics_object_picking(GLOBAL_DEF("physics/common/enable_object_picking", true));
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index adfcc8153b..20587f49b9 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -51,6 +51,7 @@
#include "scene/main/timer.h"
#include "scene/resources/mesh.h"
#include "scene/scene_string_names.h"
+#include "servers/display_server.h"
#include "servers/physics_2d_server.h"
void ViewportTexture::setup_local_to_scene() {
@@ -732,7 +733,7 @@ Rect2 Viewport::get_visible_rect() const {
Rect2 r;
if (size == Size2()) {
- r = Rect2(Point2(), OS::get_singleton()->get_window_size());
+ r = Rect2(Point2(), DisplayServer::get_singleton()->window_get_size());
} else {
r = Rect2(Point2(), size);
}
@@ -2172,7 +2173,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
}
if (!over) {
- OS::get_singleton()->set_cursor_shape((OS::CursorShape)Input::get_singleton()->get_default_cursor_shape());
+ DisplayServer::get_singleton()->cursor_set_shape((DisplayServer::CursorShape)Input::get_singleton()->get_default_cursor_shape());
return;
}
@@ -2245,7 +2246,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
}
}
- OS::get_singleton()->set_cursor_shape((OS::CursorShape)cursor_shape);
+ DisplayServer::get_singleton()->cursor_set_shape((DisplayServer::CursorShape)cursor_shape);
if (over && over->can_process()) {
_gui_call_input(over, mm);
@@ -2258,9 +2259,9 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
bool can_drop = _gui_drop(over, pos, true);
if (!can_drop) {
- OS::get_singleton()->set_cursor_shape(OS::CURSOR_FORBIDDEN);
+ DisplayServer::get_singleton()->cursor_set_shape(DisplayServer::CURSOR_FORBIDDEN);
} else {
- OS::get_singleton()->set_cursor_shape(OS::CURSOR_CAN_DROP);
+ DisplayServer::get_singleton()->cursor_set_shape(DisplayServer::CURSOR_CAN_DROP);
}
//change mouse accordingly i guess
}
@@ -3086,6 +3087,10 @@ void Viewport::_propagate_update_default_repeat(Node *p_node) {
}
}
+DisplayServer::WindowID Viewport::get_window_id() const {
+ return DisplayServer::MAIN_WINDOW_ID;
+}
+
void Viewport::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_use_arvr", "use"), &Viewport::set_use_arvr);
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index e511ce1b17..b2a25fe0e9 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -35,6 +35,7 @@
#include "scene/main/node.h"
#include "scene/resources/texture.h"
#include "scene/resources/world_2d.h"
+#include "servers/display_server.h"
#include "servers/visual_server.h"
class Camera;
@@ -560,6 +561,8 @@ public:
void set_default_canvas_item_texture_repeat(DefaultCanvasItemTextureRepeat p_repeat);
DefaultCanvasItemTextureRepeat get_default_canvas_item_texture_repeat() const;
+ DisplayServer::WindowID get_window_id() const;
+
Viewport();
~Viewport();
};
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index f15911b0e2..5b33277fa0 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -480,7 +480,7 @@ void register_scene_types() {
#endif
ClassDB::register_class<NavigationMesh>();
- AcceptDialog::set_swap_ok_cancel(GLOBAL_DEF("gui/common/swap_ok_cancel", bool(OS::get_singleton()->get_swap_ok_cancel())));
+ AcceptDialog::set_swap_ok_cancel(GLOBAL_DEF("gui/common/swap_ok_cancel", bool(DisplayServer::get_singleton()->get_swap_ok_cancel())));
ClassDB::register_class<Shader>();
ClassDB::register_class<VisualShader>();