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authorJuan Linietsky <reduzio@gmail.com>2017-08-29 20:11:07 -0300
committerGitHub <noreply@github.com>2017-08-29 20:11:07 -0300
commit9c3bddfac2d80b0e52b94eeace58dbfd249459e7 (patch)
tree574b87e5335c05699f98fde13d2f8812a7325a73 /scene
parent1564a146b3ce8140a039eefbfcdaf8a2b8dc728b (diff)
parent8bd92a96a40b6d680c2e416f86fae30757766bf3 (diff)
downloadredot-engine-9c3bddfac2d80b0e52b94eeace58dbfd249459e7.tar.gz
Merge pull request #10745 from neikeq/fix-docdata-and-stuff
DocData and virtual method type hints fixes
Diffstat (limited to 'scene')
-rw-r--r--scene/2d/physics_body_2d.cpp2
-rw-r--r--scene/3d/physics_body.cpp2
-rw-r--r--scene/gui/control.cpp2
3 files changed, 3 insertions, 3 deletions
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp
index 6ac946ea37..b1eb2ba267 100644
--- a/scene/2d/physics_body_2d.cpp
+++ b/scene/2d/physics_body_2d.cpp
@@ -883,7 +883,7 @@ void RigidBody2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_colliding_bodies"), &RigidBody2D::get_colliding_bodies);
- BIND_VMETHOD(MethodInfo("_integrate_forces", PropertyInfo(Variant::OBJECT, "state:Physics2DDirectBodyState")));
+ BIND_VMETHOD(MethodInfo("_integrate_forces", PropertyInfo(Variant::OBJECT, "state", PROPERTY_HINT_RESOURCE_TYPE, "Physics2DDirectBodyState")));
ADD_PROPERTY(PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM, "Rigid,Static,Character,Kinematic"), "set_mode", "get_mode");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "mass", PROPERTY_HINT_EXP_RANGE, "0.01,65535,0.01"), "set_mass", "get_mass");
diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp
index b149dcd2dc..a0a393e8ed 100644
--- a/scene/3d/physics_body.cpp
+++ b/scene/3d/physics_body.cpp
@@ -842,7 +842,7 @@ void RigidBody::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_colliding_bodies"), &RigidBody::get_colliding_bodies);
- BIND_VMETHOD(MethodInfo("_integrate_forces", PropertyInfo(Variant::OBJECT, "state:PhysicsDirectBodyState")));
+ BIND_VMETHOD(MethodInfo("_integrate_forces", PropertyInfo(Variant::OBJECT, "state", PROPERTY_HINT_RESOURCE_TYPE, "PhysicsDirectBodyState")));
ADD_PROPERTY(PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM, "Rigid,Static,Character,Kinematic"), "set_mode", "get_mode");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "mass", PROPERTY_HINT_EXP_RANGE, "0.01,65535,0.01"), "set_mass", "get_mass");
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index e2da5e4981..961fccc804 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -2703,7 +2703,7 @@ void Control::_bind_methods() {
ADD_SIGNAL(MethodInfo("minimum_size_changed"));
ADD_SIGNAL(MethodInfo("modal_closed"));
- BIND_VMETHOD(MethodInfo("has_point:bool", PropertyInfo(Variant::VECTOR2, "point")));
+ BIND_VMETHOD(MethodInfo(Variant::BOOL, "has_point", PropertyInfo(Variant::VECTOR2, "point")));
}
Control::Control() {