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author | Aaron Franke <arnfranke@yahoo.com> | 2020-04-03 05:50:40 -0400 |
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committer | Aaron Franke <arnfranke@yahoo.com> | 2021-01-09 03:47:14 -0500 |
commit | 1d5042c9e265219dec8da7311879f12ef3ef698b (patch) | |
tree | 9456ab509bbcaf26cad8dca32dbe18a3cca9277d /servers/audio/effects/audio_effect_chorus.cpp | |
parent | 98ccaa1bad97bdb83b2afd6a4df6f7a392745592 (diff) | |
download | redot-engine-1d5042c9e265219dec8da7311879f12ef3ef698b.tar.gz |
Use Math_TAU and deg2rad/rad2deg in more places and optimize code
Diffstat (limited to 'servers/audio/effects/audio_effect_chorus.cpp')
-rw-r--r-- | servers/audio/effects/audio_effect_chorus.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/servers/audio/effects/audio_effect_chorus.cpp b/servers/audio/effects/audio_effect_chorus.cpp index 1542273a24..76a995eb37 100644 --- a/servers/audio/effects/audio_effect_chorus.cpp +++ b/servers/audio/effects/audio_effect_chorus.cpp @@ -84,7 +84,7 @@ void AudioEffectChorusInstance::_process_chunk(const AudioFrame *p_src_frames, A if (v.cutoff == 0) { continue; } - float auxlp = expf(-2.0 * Math_PI * v.cutoff / mix_rate); + float auxlp = expf(-Math_TAU * v.cutoff / mix_rate); float c1 = 1.0 - auxlp; float c2 = auxlp; AudioFrame h = filter_h[vc]; @@ -104,7 +104,7 @@ void AudioEffectChorusInstance::_process_chunk(const AudioFrame *p_src_frames, A float phase = (float)(local_cycles & AudioEffectChorus::CYCLES_MASK) / (float)(1 << AudioEffectChorus::CYCLES_FRAC); - float wave_delay = sinf(phase * 2.0 * Math_PI) * max_depth_frames; + float wave_delay = sinf(phase * Math_TAU) * max_depth_frames; int wave_delay_frames = lrint(floor(wave_delay)); float wave_delay_frac = wave_delay - (float)wave_delay_frames; |