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authorHein-Pieter van Braam <hp@tmm.cx>2017-08-31 23:30:35 +0200
committerHein-Pieter van Braam <hp@tmm.cx>2017-09-01 08:13:12 +0200
commitf9467ec1ea6c0dac2ea513b7dfe58d0349788e02 (patch)
tree05421200fdd55c97b3b60895597f487d8ac51afa /servers/audio/effects/audio_effect_chorus.cpp
parent51ae90d7893fd392dd8938cc41c52081e5065794 (diff)
downloadredot-engine-f9467ec1ea6c0dac2ea513b7dfe58d0349788e02.tar.gz
Fix signed and unsigned comparisons
The first in my quest to make Godot 3.x compile with -Werror on GCC7
Diffstat (limited to 'servers/audio/effects/audio_effect_chorus.cpp')
-rw-r--r--servers/audio/effects/audio_effect_chorus.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/audio/effects/audio_effect_chorus.cpp b/servers/audio/effects/audio_effect_chorus.cpp
index 4075bc3e63..76dd585ffa 100644
--- a/servers/audio/effects/audio_effect_chorus.cpp
+++ b/servers/audio/effects/audio_effect_chorus.cpp
@@ -78,7 +78,7 @@ void AudioEffectChorusInstance::_process_chunk(const AudioFrame *p_src_frames, A
uint64_t increment = llrint(cycles_to_mix / (double)p_frame_count * (double)(1 << AudioEffectChorus::CYCLES_FRAC));
//check the LFO doesn't read ahead of the write pos
- if ((((int)max_depth_frames) + 10) > delay_frames) { //10 as some threshold to avoid precision stuff
+ if ((((unsigned int)max_depth_frames) + 10) > delay_frames) { //10 as some threshold to avoid precision stuff
delay_frames += (int)max_depth_frames - delay_frames;
delay_frames += 10; //threshold to avoid precision stuff
}