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authorMicky <micheledevita2@gmail.com>2022-08-13 17:45:42 +0200
committerMicky <micheledevita2@gmail.com>2022-08-26 14:58:22 +0200
commit59e11934d893cbcde70c10f9f861c710b19f3dfa (patch)
treeedae8feaed897b098bd92af4574723192da2eb23 /servers/audio/effects/audio_effect_delay.cpp
parent85ed9eac6f57b87b175fefee303845abf23ebc18 (diff)
downloadredot-engine-59e11934d893cbcde70c10f9f861c710b19f3dfa.tar.gz
Rename `str2var` to `str_to_var` and similar
Affects the Math class, a good chunk of the audio code, and a lot of other miscellaneous classes, too. - `var2str` -> `var_to_str` - `str2var` -> `str_to_var` - `bytes2var` -> `bytes_to_var` - `bytes2var_with_objects` -> `bytes_to_var_with_objects` - `var2bytes` -> `var_to_bytes` - `var2bytes_with_objects` -> `var_to_bytes_with_objects` - `linear2db` -> `linear_to_db` - `db2linear` -> `db_to_linear` - `deg2rad` -> `deg_to_rad` - `rad2deg` -> `rad_to_deg` - `dict2inst` -> `dict_to_inst` - `inst2dict` -> `inst_to_dict`
Diffstat (limited to 'servers/audio/effects/audio_effect_delay.cpp')
-rw-r--r--servers/audio/effects/audio_effect_delay.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/servers/audio/effects/audio_effect_delay.cpp b/servers/audio/effects/audio_effect_delay.cpp
index ae8c58f654..f71ff05b23 100644
--- a/servers/audio/effects/audio_effect_delay.cpp
+++ b/servers/audio/effects/audio_effect_delay.cpp
@@ -53,13 +53,13 @@ void AudioEffectDelayInstance::_process_chunk(const AudioFrame *p_src_frames, Au
float mix_rate = AudioServer::get_singleton()->get_mix_rate();
- float tap_1_level_f = base->tap_1_active ? Math::db2linear(base->tap_1_level) : 0.0;
+ float tap_1_level_f = base->tap_1_active ? Math::db_to_linear(base->tap_1_level) : 0.0;
int tap_1_delay_frames = int((base->tap_1_delay_ms / 1000.0) * mix_rate);
- float tap_2_level_f = base->tap_2_active ? Math::db2linear(base->tap_2_level) : 0.0;
+ float tap_2_level_f = base->tap_2_active ? Math::db_to_linear(base->tap_2_level) : 0.0;
int tap_2_delay_frames = int((base->tap_2_delay_ms / 1000.0) * mix_rate);
- float feedback_level_f = base->feedback_active ? Math::db2linear(base->feedback_level) : 0.0;
+ float feedback_level_f = base->feedback_active ? Math::db_to_linear(base->feedback_level) : 0.0;
unsigned int feedback_delay_frames = int((base->feedback_delay_ms / 1000.0) * mix_rate);
AudioFrame tap1_vol = AudioFrame(tap_1_level_f, tap_1_level_f);