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authorJuan Linietsky <reduzio@gmail.com>2014-02-19 11:57:14 -0300
committerJuan Linietsky <reduzio@gmail.com>2014-02-19 11:57:14 -0300
commitd7d65fa2f2b51d03f7bdfcbceedca99188ce979c (patch)
treefecdf1bfa39ba5a4895b4dbf340a3b68098c109a /servers/physics_2d/collision_solver_2d_sat.cpp
parent8c1731b67995add31361ae526b0e6af76346181e (diff)
downloadredot-engine-d7d65fa2f2b51d03f7bdfcbceedca99188ce979c.tar.gz
-improved physics ccd
-html5 exporter works again -disable repeat on image loader by default -can change shape offset en tileset, texture offset was broken
Diffstat (limited to 'servers/physics_2d/collision_solver_2d_sat.cpp')
-rw-r--r--servers/physics_2d/collision_solver_2d_sat.cpp537
1 files changed, 425 insertions, 112 deletions
diff --git a/servers/physics_2d/collision_solver_2d_sat.cpp b/servers/physics_2d/collision_solver_2d_sat.cpp
index 4b87ff02a2..fdbbebefcf 100644
--- a/servers/physics_2d/collision_solver_2d_sat.cpp
+++ b/servers/physics_2d/collision_solver_2d_sat.cpp
@@ -321,19 +321,19 @@ static void _generate_contacts_from_supports(const Vector2 * p_points_A,int p_po
-template<class ShapeA, class ShapeB>
+template<class ShapeA, class ShapeB,bool castA=false,bool castB=false>
class SeparatorAxisTest2D {
const ShapeA *shape_A;
const ShapeB *shape_B;
const Matrix32 *transform_A;
const Matrix32 *transform_B;
- const Matrix32 *transform_inv_A;
- const Matrix32 *transform_inv_B;
real_t best_depth;
Vector2 best_axis;
int best_axis_count;
int best_axis_index;
+ Vector2 motion_A;
+ Vector2 motion_B;
_CollectorCallback2D *callback;
public:
@@ -351,6 +351,29 @@ public:
return true;
}
+ _FORCE_INLINE_ bool test_cast() {
+
+ if (castA) {
+
+ Vector2 na = motion_A.normalized();
+ if (!test_axis(na))
+ return false;
+ if (!test_axis(na.tangent()))
+ return false;
+ }
+
+ if (castB) {
+
+ Vector2 nb = motion_B.normalized();
+ if (!test_axis(nb))
+ return false;
+ if (!test_axis(nb.tangent()))
+ return false;
+ }
+
+ return true;
+ }
+
_FORCE_INLINE_ bool test_axis(const Vector2& p_axis) {
Vector2 axis=p_axis;
@@ -364,8 +387,15 @@ public:
real_t min_A,max_A,min_B,max_B;
- shape_A->project_range(axis,*transform_A,min_A,max_A);
- shape_B->project_range(axis,*transform_B,min_B,max_B);
+ if (castA)
+ shape_A->project_range_cast(motion_A,axis,*transform_A,min_A,max_A);
+ else
+ shape_A->project_range(axis,*transform_A,min_A,max_A);
+
+ if (castB)
+ shape_B->project_range_cast(motion_B,axis,*transform_B,min_B,max_B);
+ else
+ shape_B->project_range(axis,*transform_B,min_B,max_B);
min_B -= ( max_A - min_A ) * 0.5;
max_B += ( max_A - min_A ) * 0.5;
@@ -427,21 +457,28 @@ public:
return; //only collide, no callback
static const int max_supports=2;
-
Vector2 supports_A[max_supports];
int support_count_A;
- shape_A->get_supports(transform_A->basis_xform_inv(-best_axis).normalized(),supports_A,support_count_A);
- for(int i=0;i<support_count_A;i++) {
- supports_A[i] = transform_A->xform(supports_A[i]);
+ if (castA) {
+ shape_A->get_supports_transformed_cast(motion_A,-best_axis,*transform_A,supports_A,support_count_A);
+ } else {
+ shape_A->get_supports(transform_A->basis_xform_inv(-best_axis).normalized(),supports_A,support_count_A);
+ for(int i=0;i<support_count_A;i++) {
+ supports_A[i] = transform_A->xform(supports_A[i]);
+ }
}
Vector2 supports_B[max_supports];
int support_count_B;
- shape_B->get_supports(transform_B->basis_xform_inv(best_axis).normalized(),supports_B,support_count_B);
- for(int i=0;i<support_count_B;i++) {
- supports_B[i] = transform_B->xform(supports_B[i]);
+ if (castB) {
+ shape_B->get_supports_transformed_cast(motion_B,best_axis,*transform_B,supports_B,support_count_B);
+ } else {
+ shape_B->get_supports(transform_B->basis_xform_inv(best_axis).normalized(),supports_B,support_count_B);
+ for(int i=0;i<support_count_B;i++) {
+ supports_B[i] = transform_B->xform(supports_B[i]);
+ }
}
/*
@@ -480,14 +517,15 @@ public:
}
- _FORCE_INLINE_ SeparatorAxisTest2D(const ShapeA *p_shape_A,const Matrix32& p_transform_a,const Matrix32& p_transform_inv_a, const ShapeB *p_shape_B,const Matrix32& p_transform_b,const Matrix32& p_transform_inv_b,_CollectorCallback2D *p_collector) {
+ _FORCE_INLINE_ SeparatorAxisTest2D(const ShapeA *p_shape_A,const Matrix32& p_transform_a, const ShapeB *p_shape_B,const Matrix32& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_A=Vector2(), const Vector2& p_motion_B=Vector2()) {
best_depth=1e15;
shape_A=p_shape_A;
shape_B=p_shape_B;
transform_A=&p_transform_a;
transform_B=&p_transform_b;
- transform_inv_A=&p_transform_inv_a;
- transform_inv_B=&p_transform_inv_b;
+ motion_A=p_motion_A;
+ motion_B=p_motion_B;
+
callback=p_collector;
#ifdef DEBUG_ENABLED
best_axis_count=0;
@@ -503,68 +541,92 @@ public:
/****** SAT TESTS *******/
-typedef void (*CollisionFunc)(const Shape2DSW*,const Matrix32&,const Matrix32&,const Shape2DSW*,const Matrix32&,const Matrix32&,_CollectorCallback2D *p_collector);
+#define TEST_POINT(m_a,m_b) \
+ ( (!separator.test_axis(((m_a)-(m_b)).normalized())) ||\
+ (castA && !separator.test_axis(((m_a)+p_motion_a-(m_b)).normalized())) ||\
+ (castB && !separator.test_axis(((m_a)-((m_b)+p_motion_b)).normalized())) ||\
+ (castA && castB && !separator.test_axis(((m_a)+p_motion_a-((m_b)+p_motion_b)).normalized())) )
+
+
+typedef void (*CollisionFunc)(const Shape2DSW*,const Matrix32&,const Shape2DSW*,const Matrix32&,_CollectorCallback2D *p_collector,const Vector2&,const Vector2&);
-static void _collision_segment_segment(const Shape2DSW* p_a,const Matrix32& p_transform_a,const Matrix32& p_transform_inv_a,const Shape2DSW* p_b,const Matrix32& p_transform_b,const Matrix32& p_transform_inv_b,_CollectorCallback2D *p_collector) {
+
+template<bool castA, bool castB>
+static void _collision_segment_segment(const Shape2DSW* p_a,const Matrix32& p_transform_a,const Shape2DSW* p_b,const Matrix32& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b) {
const SegmentShape2DSW *segment_A = static_cast<const SegmentShape2DSW*>(p_a);
const SegmentShape2DSW *segment_B = static_cast<const SegmentShape2DSW*>(p_b);
- SeparatorAxisTest2D<SegmentShape2DSW,SegmentShape2DSW> separator(segment_A,p_transform_a,p_transform_inv_a,segment_B,p_transform_b,p_transform_inv_b,p_collector);
+ SeparatorAxisTest2D<SegmentShape2DSW,SegmentShape2DSW,castA,castB> separator(segment_A,p_transform_a,segment_B,p_transform_b,p_collector,p_motion_a,p_motion_b);
if (!separator.test_previous_axis())
return;
+ //this collision is kind of pointless
+
- if (!separator.test_axis(p_transform_inv_a.basis_xform_inv(segment_A->get_normal()).normalized()))
+ if (!separator.test_previous_axis())
return;
- if (!separator.test_axis(p_transform_inv_a.basis_xform_inv(segment_B->get_normal()).normalized()))
+
+ if (!separator.test_cast())
+ return;
+
+ if (!separator.test_axis(segment_A->get_xformed_normal(p_transform_a)))
+ return;
+ if (!separator.test_axis(segment_B->get_xformed_normal(p_transform_b)))
return;
separator.generate_contacts();
}
-static void _collision_segment_circle(const Shape2DSW* p_a,const Matrix32& p_transform_a,const Matrix32& p_transform_inv_a,const Shape2DSW* p_b,const Matrix32& p_transform_b,const Matrix32& p_transform_inv_b,_CollectorCallback2D *p_collector) {
+template<bool castA, bool castB>
+static void _collision_segment_circle(const Shape2DSW* p_a,const Matrix32& p_transform_a,const Shape2DSW* p_b,const Matrix32& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b) {
const SegmentShape2DSW *segment_A = static_cast<const SegmentShape2DSW*>(p_a);
const CircleShape2DSW *circle_B = static_cast<const CircleShape2DSW*>(p_b);
- SeparatorAxisTest2D<SegmentShape2DSW,CircleShape2DSW> separator(segment_A,p_transform_a,p_transform_inv_a,circle_B,p_transform_b,p_transform_inv_b,p_collector);
+ SeparatorAxisTest2D<SegmentShape2DSW,CircleShape2DSW,castA,castB> separator(segment_A,p_transform_a,circle_B,p_transform_b,p_collector,p_motion_a,p_motion_b);
if (!separator.test_previous_axis())
return;
+ if (!separator.test_cast())
+ return;
+
+ //segment normal
if (!separator.test_axis(
(p_transform_a.xform(segment_A->get_b())-p_transform_a.xform(segment_A->get_a())).normalized().tangent()
))
return;
-// if (!separator.test_axis(p_transform_inv_a.basis_xform_inv(segment_A->get_normal()).normalized()))
-// return;
- if (!separator.test_axis((p_transform_a.xform(segment_A->get_a())-p_transform_b.get_origin()).normalized()))
+ //endpoint a vs circle
+ if (TEST_POINT(p_transform_a.xform(segment_A->get_a()),p_transform_b.get_origin()))
return;
- if (!separator.test_axis((p_transform_a.xform(segment_A->get_b())-p_transform_b.get_origin()).normalized()))
+ //endpoint b vs circle
+ if (TEST_POINT(p_transform_a.xform(segment_A->get_b()),p_transform_b.get_origin()))
return;
separator.generate_contacts();
-
-
}
-static void _collision_segment_rectangle(const Shape2DSW* p_a,const Matrix32& p_transform_a,const Matrix32& p_transform_inv_a,const Shape2DSW* p_b,const Matrix32& p_transform_b,const Matrix32& p_transform_inv_b,_CollectorCallback2D *p_collector) {
+template<bool castA, bool castB>
+static void _collision_segment_rectangle(const Shape2DSW* p_a,const Matrix32& p_transform_a,const Shape2DSW* p_b,const Matrix32& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b) {
const SegmentShape2DSW *segment_A = static_cast<const SegmentShape2DSW*>(p_a);
const RectangleShape2DSW *rectangle_B = static_cast<const RectangleShape2DSW*>(p_b);
- SeparatorAxisTest2D<SegmentShape2DSW,RectangleShape2DSW> separator(segment_A,p_transform_a,p_transform_inv_a,rectangle_B,p_transform_b,p_transform_inv_b,p_collector);
+ SeparatorAxisTest2D<SegmentShape2DSW,RectangleShape2DSW,castA,castB> separator(segment_A,p_transform_a,rectangle_B,p_transform_b,p_collector,p_motion_a,p_motion_b);
if (!separator.test_previous_axis())
return;
- if (!separator.test_axis(p_transform_inv_a.basis_xform_inv(segment_A->get_normal()).normalized()))
+ if (!separator.test_cast())
+ return;
+
+ if (!separator.test_axis(segment_A->get_xformed_normal(p_transform_a)))
return;
if (!separator.test_axis(p_transform_b.elements[0].normalized()))
@@ -577,50 +639,58 @@ static void _collision_segment_rectangle(const Shape2DSW* p_a,const Matrix32& p_
}
-static void _collision_segment_capsule(const Shape2DSW* p_a,const Matrix32& p_transform_a,const Matrix32& p_transform_inv_a,const Shape2DSW* p_b,const Matrix32& p_transform_b,const Matrix32& p_transform_inv_b,_CollectorCallback2D *p_collector) {
+template<bool castA, bool castB>
+static void _collision_segment_capsule(const Shape2DSW* p_a,const Matrix32& p_transform_a,const Shape2DSW* p_b,const Matrix32& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b) {
const SegmentShape2DSW *segment_A = static_cast<const SegmentShape2DSW*>(p_a);
const CapsuleShape2DSW *capsule_B = static_cast<const CapsuleShape2DSW*>(p_b);
- SeparatorAxisTest2D<SegmentShape2DSW,CapsuleShape2DSW> separator(segment_A,p_transform_a,p_transform_inv_a,capsule_B,p_transform_b,p_transform_inv_b,p_collector);
+ SeparatorAxisTest2D<SegmentShape2DSW,CapsuleShape2DSW,castA,castB> separator(segment_A,p_transform_a,capsule_B,p_transform_b,p_collector,p_motion_a,p_motion_b);
if (!separator.test_previous_axis())
return;
- if (!separator.test_axis(p_transform_inv_a.basis_xform_inv(segment_A->get_normal()).normalized()))
+ if (!separator.test_cast())
+ return;
+
+ if (!separator.test_axis(segment_A->get_xformed_normal(p_transform_a)))
return;
if (!separator.test_axis(p_transform_b.elements[0].normalized()))
return;
- if (!separator.test_axis((p_transform_a.xform(segment_A->get_a())-(p_transform_b.get_origin()+p_transform_b.elements[1]*capsule_B->get_height()*0.5)).normalized()))
+ if (TEST_POINT(p_transform_a.xform(segment_A->get_a()),(p_transform_b.get_origin()+p_transform_b.elements[1]*capsule_B->get_height()*0.5)))
return;
- if (!separator.test_axis((p_transform_a.xform(segment_A->get_a())-(p_transform_b.get_origin()+p_transform_b.elements[1]*capsule_B->get_height()*-0.5)).normalized()))
+ if (TEST_POINT(p_transform_a.xform(segment_A->get_a()),(p_transform_b.get_origin()+p_transform_b.elements[1]*capsule_B->get_height()*-0.5)))
return;
- if (!separator.test_axis((p_transform_a.xform(segment_A->get_b())-(p_transform_b.get_origin()+p_transform_b.elements[1]*capsule_B->get_height()*0.5)).normalized()))
+ if (TEST_POINT(p_transform_a.xform(segment_A->get_b()),(p_transform_b.get_origin()+p_transform_b.elements[1]*capsule_B->get_height()*0.5)))
return;
- if (!separator.test_axis((p_transform_a.xform(segment_A->get_b())-(p_transform_b.get_origin()+p_transform_b.elements[1]*capsule_B->get_height()*-0.5)).normalized()))
+ if (TEST_POINT(p_transform_a.xform(segment_A->get_b()),(p_transform_b.get_origin()+p_transform_b.elements[1]*capsule_B->get_height()*-0.5)))
return;
separator.generate_contacts();
}
-static void _collision_segment_convex_polygon(const Shape2DSW* p_a,const Matrix32& p_transform_a,const Matrix32& p_transform_inv_a,const Shape2DSW* p_b,const Matrix32& p_transform_b,const Matrix32& p_transform_inv_b,_CollectorCallback2D *p_collector) {
+template<bool castA, bool castB>
+static void _collision_segment_convex_polygon(const Shape2DSW* p_a,const Matrix32& p_transform_a,const Shape2DSW* p_b,const Matrix32& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b) {
const SegmentShape2DSW *segment_A = static_cast<const SegmentShape2DSW*>(p_a);
const ConvexPolygonShape2DSW *convex_B = static_cast<const ConvexPolygonShape2DSW*>(p_b);
- SeparatorAxisTest2D<SegmentShape2DSW,ConvexPolygonShape2DSW> separator(segment_A,p_transform_a,p_transform_inv_a,convex_B,p_transform_b,p_transform_inv_b,p_collector);
+ SeparatorAxisTest2D<SegmentShape2DSW,ConvexPolygonShape2DSW,castA,castB> separator(segment_A,p_transform_a,convex_B,p_transform_b,p_collector,p_motion_a,p_motion_b);
if (!separator.test_previous_axis())
return;
- if (!separator.test_axis(p_transform_inv_a.basis_xform_inv(segment_A->get_normal()).normalized()))
+ if (!separator.test_cast())
+ return;
+
+ if (!separator.test_axis(segment_A->get_xformed_normal(p_transform_a)))
return;
for(int i=0;i<convex_B->get_point_count();i++) {
- if (!separator.test_axis( p_transform_inv_b.basis_xform_inv(convex_B->get_segment_normal(i)).normalized() ))
+ if (!separator.test_axis( convex_B->get_xformed_segment_normal(p_transform_b,i)))
return;
}
@@ -631,35 +701,44 @@ static void _collision_segment_convex_polygon(const Shape2DSW* p_a,const Matrix3
/////////
-static void _collision_circle_circle(const Shape2DSW* p_a,const Matrix32& p_transform_a,const Matrix32& p_transform_inv_a,const Shape2DSW* p_b,const Matrix32& p_transform_b,const Matrix32& p_transform_inv_b,_CollectorCallback2D *p_collector) {
+template<bool castA, bool castB>
+static void _collision_circle_circle(const Shape2DSW* p_a,const Matrix32& p_transform_a,const Shape2DSW* p_b,const Matrix32& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b) {
const CircleShape2DSW *circle_A = static_cast<const CircleShape2DSW*>(p_a);
const CircleShape2DSW *circle_B = static_cast<const CircleShape2DSW*>(p_b);
- SeparatorAxisTest2D<CircleShape2DSW,CircleShape2DSW> separator(circle_A,p_transform_a,p_transform_inv_a,circle_B,p_transform_b,p_transform_inv_b,p_collector);
+ SeparatorAxisTest2D<CircleShape2DSW,CircleShape2DSW,castA,castB> separator(circle_A,p_transform_a,circle_B,p_transform_b,p_collector,p_motion_a,p_motion_b);
if (!separator.test_previous_axis())
return;
- if (!separator.test_axis((p_transform_a.get_origin()-p_transform_b.get_origin()).normalized()))
+ if (!separator.test_cast())
return;
+ if (TEST_POINT(p_transform_a.get_origin(),p_transform_b.get_origin()))
+ return;
+
+
separator.generate_contacts();
}
-static void _collision_circle_rectangle(const Shape2DSW* p_a,const Matrix32& p_transform_a,const Matrix32& p_transform_inv_a,const Shape2DSW* p_b,const Matrix32& p_transform_b,const Matrix32& p_transform_inv_b,_CollectorCallback2D *p_collector) {
+template<bool castA, bool castB>
+static void _collision_circle_rectangle(const Shape2DSW* p_a,const Matrix32& p_transform_a,const Shape2DSW* p_b,const Matrix32& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b) {
const CircleShape2DSW *circle_A = static_cast<const CircleShape2DSW*>(p_a);
const RectangleShape2DSW *rectangle_B = static_cast<const RectangleShape2DSW*>(p_b);
- SeparatorAxisTest2D<CircleShape2DSW,RectangleShape2DSW> separator(circle_A,p_transform_a,p_transform_inv_a,rectangle_B,p_transform_b,p_transform_inv_b,p_collector);
+ SeparatorAxisTest2D<CircleShape2DSW,RectangleShape2DSW,castA,castB> separator(circle_A,p_transform_a,rectangle_B,p_transform_b,p_collector,p_motion_a,p_motion_b);
if (!separator.test_previous_axis())
return;
+ if (!separator.test_cast())
+ return;
+
const Vector2 &sphere=p_transform_a.elements[2];
const Vector2 *axis=&p_transform_b.elements[0];
const Vector2& half_extents = rectangle_B->get_half_extents();
@@ -670,65 +749,120 @@ static void _collision_circle_rectangle(const Shape2DSW* p_a,const Matrix32& p_t
if (!separator.test_axis(axis[1].normalized()))
return;
- Vector2 local_v = p_transform_inv_b.xform(p_transform_a.get_origin());
+ {
+ Vector2 local_v = p_transform_b.affine_inverse().xform(p_transform_a.get_origin());
- Vector2 he(
- (local_v.x<0) ? -half_extents.x : half_extents.x,
- (local_v.y<0) ? -half_extents.y : half_extents.y
- );
+ Vector2 he(
+ (local_v.x<0) ? -half_extents.x : half_extents.x,
+ (local_v.y<0) ? -half_extents.y : half_extents.y
+ );
- if (!separator.test_axis((p_transform_b.xform(he)-sphere).normalized()))
- return;
+ if (!separator.test_axis((p_transform_b.xform(he)-sphere).normalized()))
+ return;
+ }
+
+ if (castA) {
+
+ Vector2 sphereofs = sphere + p_motion_a;
+ Vector2 local_v = p_transform_b.affine_inverse().xform(sphereofs);
+
+ Vector2 he(
+ (local_v.x<0) ? -half_extents.x : half_extents.x,
+ (local_v.y<0) ? -half_extents.y : half_extents.y
+ );
+
+
+ if (!separator.test_axis((p_transform_b.xform(he)-sphereofs).normalized()))
+ return;
+ }
+
+ if (castB) {
+
+ Vector2 sphereofs = sphere - p_motion_b;
+ Vector2 local_v = p_transform_b.affine_inverse().xform(sphereofs);
+
+ Vector2 he(
+ (local_v.x<0) ? -half_extents.x : half_extents.x,
+ (local_v.y<0) ? -half_extents.y : half_extents.y
+ );
+
+
+ if (!separator.test_axis((p_transform_b.xform(he)-sphereofs).normalized()))
+ return;
+ }
+
+ if (castA && castB) {
+
+ Vector2 sphereofs = sphere - p_motion_b + p_motion_a;
+ Vector2 local_v = p_transform_b.affine_inverse().xform(sphereofs);
+
+ Vector2 he(
+ (local_v.x<0) ? -half_extents.x : half_extents.x,
+ (local_v.y<0) ? -half_extents.y : half_extents.y
+ );
+
+
+ if (!separator.test_axis((p_transform_b.xform(he)-sphereofs).normalized()))
+ return;
+ }
separator.generate_contacts();
}
-static void _collision_circle_capsule(const Shape2DSW* p_a,const Matrix32& p_transform_a,const Matrix32& p_transform_inv_a,const Shape2DSW* p_b,const Matrix32& p_transform_b,const Matrix32& p_transform_inv_b,_CollectorCallback2D *p_collector) {
+template<bool castA, bool castB>
+static void _collision_circle_capsule(const Shape2DSW* p_a,const Matrix32& p_transform_a,const Shape2DSW* p_b,const Matrix32& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b) {
const CircleShape2DSW *circle_A = static_cast<const CircleShape2DSW*>(p_a);
const CapsuleShape2DSW *capsule_B = static_cast<const CapsuleShape2DSW*>(p_b);
- SeparatorAxisTest2D<CircleShape2DSW,CapsuleShape2DSW> separator(circle_A,p_transform_a,p_transform_inv_a,capsule_B,p_transform_b,p_transform_inv_b,p_collector);
+ SeparatorAxisTest2D<CircleShape2DSW,CapsuleShape2DSW,castA,castB> separator(circle_A,p_transform_a,capsule_B,p_transform_b,p_collector,p_motion_a,p_motion_b);
if (!separator.test_previous_axis())
return;
+ if (!separator.test_cast())
+ return;
+
//capsule axis
if (!separator.test_axis(p_transform_b.elements[0].normalized()))
return;
//capsule endpoints
- if (!separator.test_axis((p_transform_a.get_origin()-(p_transform_b.get_origin()+p_transform_b.elements[1]*capsule_B->get_height()*0.5)).normalized()))
+ if (TEST_POINT(p_transform_a.get_origin(),(p_transform_b.get_origin()+p_transform_b.elements[1]*capsule_B->get_height()*0.5)))
return;
- if (!separator.test_axis((p_transform_a.get_origin()-(p_transform_b.get_origin()+p_transform_b.elements[1]*capsule_B->get_height()*-0.5)).normalized()))
+ if (TEST_POINT(p_transform_a.get_origin(),(p_transform_b.get_origin()+p_transform_b.elements[1]*capsule_B->get_height()*-0.5)))
return;
-
separator.generate_contacts();
}
-static void _collision_circle_convex_polygon(const Shape2DSW* p_a,const Matrix32& p_transform_a,const Matrix32& p_transform_inv_a,const Shape2DSW* p_b,const Matrix32& p_transform_b,const Matrix32& p_transform_inv_b,_CollectorCallback2D *p_collector) {
+template<bool castA, bool castB>
+static void _collision_circle_convex_polygon(const Shape2DSW* p_a,const Matrix32& p_transform_a,const Shape2DSW* p_b,const Matrix32& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b) {
const CircleShape2DSW *circle_A = static_cast<const CircleShape2DSW*>(p_a);
const ConvexPolygonShape2DSW *convex_B = static_cast<const ConvexPolygonShape2DSW*>(p_b);
- SeparatorAxisTest2D<CircleShape2DSW,ConvexPolygonShape2DSW> separator(circle_A,p_transform_a,p_transform_inv_a,convex_B,p_transform_b,p_transform_inv_b,p_collector);
+ SeparatorAxisTest2D<CircleShape2DSW,ConvexPolygonShape2DSW,castA,castB> separator(circle_A,p_transform_a,convex_B,p_transform_b,p_collector,p_motion_a,p_motion_b);
if (!separator.test_previous_axis())
return;
+ if (!separator.test_cast())
+ return;
+
+
//poly faces and poly points vs circle
for(int i=0;i<convex_B->get_point_count();i++) {
- if (!separator.test_axis( (p_transform_b.xform(convex_B->get_point(i))-p_transform_a.get_origin()).normalized() ))
+ if (TEST_POINT( p_transform_a.get_origin(),p_transform_b.xform(convex_B->get_point(i)) ))
return;
- if (!separator.test_axis( p_transform_inv_b.basis_xform_inv(convex_B->get_segment_normal(i)).normalized() ))
+ if (!separator.test_axis( convex_B->get_xformed_segment_normal(p_transform_b,i)))
return;
}
@@ -738,17 +872,21 @@ static void _collision_circle_convex_polygon(const Shape2DSW* p_a,const Matrix32
/////////
-static void _collision_rectangle_rectangle(const Shape2DSW* p_a,const Matrix32& p_transform_a,const Matrix32& p_transform_inv_a,const Shape2DSW* p_b,const Matrix32& p_transform_b,const Matrix32& p_transform_inv_b,_CollectorCallback2D *p_collector) {
+template<bool castA, bool castB>
+static void _collision_rectangle_rectangle(const Shape2DSW* p_a,const Matrix32& p_transform_a,const Shape2DSW* p_b,const Matrix32& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b) {
const RectangleShape2DSW *rectangle_A = static_cast<const RectangleShape2DSW*>(p_a);
const RectangleShape2DSW *rectangle_B = static_cast<const RectangleShape2DSW*>(p_b);
- SeparatorAxisTest2D<RectangleShape2DSW,RectangleShape2DSW> separator(rectangle_A,p_transform_a,p_transform_inv_a,rectangle_B,p_transform_b,p_transform_inv_b,p_collector);
+ SeparatorAxisTest2D<RectangleShape2DSW,RectangleShape2DSW,castA,castB> separator(rectangle_A,p_transform_a,rectangle_B,p_transform_b,p_collector,p_motion_a,p_motion_b);
if (!separator.test_previous_axis())
return;
+ if (!separator.test_cast())
+ return;
+
//box faces A
if (!separator.test_axis(p_transform_a.elements[0].normalized()))
return;
@@ -766,17 +904,21 @@ static void _collision_rectangle_rectangle(const Shape2DSW* p_a,const Matrix32&
separator.generate_contacts();
}
-static void _collision_rectangle_capsule(const Shape2DSW* p_a,const Matrix32& p_transform_a,const Matrix32& p_transform_inv_a,const Shape2DSW* p_b,const Matrix32& p_transform_b,const Matrix32& p_transform_inv_b,_CollectorCallback2D *p_collector) {
+template<bool castA, bool castB>
+static void _collision_rectangle_capsule(const Shape2DSW* p_a,const Matrix32& p_transform_a,const Shape2DSW* p_b,const Matrix32& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b) {
const RectangleShape2DSW *rectangle_A = static_cast<const RectangleShape2DSW*>(p_a);
const CapsuleShape2DSW *capsule_B = static_cast<const CapsuleShape2DSW*>(p_b);
- SeparatorAxisTest2D<RectangleShape2DSW,CapsuleShape2DSW> separator(rectangle_A,p_transform_a,p_transform_inv_a,capsule_B,p_transform_b,p_transform_inv_b,p_collector);
+ SeparatorAxisTest2D<RectangleShape2DSW,CapsuleShape2DSW,castA,castB> separator(rectangle_A,p_transform_a,capsule_B,p_transform_b,p_collector,p_motion_a,p_motion_b);
if (!separator.test_previous_axis())
return;
+ if (!separator.test_cast())
+ return;
+
//box faces
if (!separator.test_axis(p_transform_a.elements[0].normalized()))
return;
@@ -791,21 +933,77 @@ static void _collision_rectangle_capsule(const Shape2DSW* p_a,const Matrix32& p_
//box endpoints to capsule circles
+ Matrix32 boxinv = p_transform_a.affine_inverse();
+
for(int i=0;i<2;i++) {
- Vector2 capsule_endpoint = p_transform_b.get_origin()+p_transform_b.elements[1]*capsule_B->get_height()*(i==0?0.5:-0.5);
+ {
+ Vector2 capsule_endpoint = p_transform_b.get_origin()+p_transform_b.elements[1]*capsule_B->get_height()*(i==0?0.5:-0.5);
- const Vector2& half_extents = rectangle_A->get_half_extents();
- Vector2 local_v = p_transform_inv_a.xform(capsule_endpoint);
+ const Vector2& half_extents = rectangle_A->get_half_extents();
+ Vector2 local_v = boxinv.xform(capsule_endpoint);
- Vector2 he(
- (local_v.x<0) ? -half_extents.x : half_extents.x,
- (local_v.y<0) ? -half_extents.y : half_extents.y
- );
+ Vector2 he(
+ (local_v.x<0) ? -half_extents.x : half_extents.x,
+ (local_v.y<0) ? -half_extents.y : half_extents.y
+ );
+ if (!separator.test_axis(p_transform_a.xform(he-capsule_endpoint).normalized()))
+ return;
+ }
+
+
+ if (castA) {
+ Vector2 capsule_endpoint = p_transform_b.get_origin()+p_transform_b.elements[1]*capsule_B->get_height()*(i==0?0.5:-0.5);
+ capsule_endpoint-=p_motion_a;
+
+
+ const Vector2& half_extents = rectangle_A->get_half_extents();
+ Vector2 local_v = boxinv.xform(capsule_endpoint);
+
+ Vector2 he(
+ (local_v.x<0) ? -half_extents.x : half_extents.x,
+ (local_v.y<0) ? -half_extents.y : half_extents.y
+ );
+
+ if (!separator.test_axis(p_transform_a.xform(he-capsule_endpoint).normalized()))
+ return;
+ }
+
+ if (castB) {
+ Vector2 capsule_endpoint = p_transform_b.get_origin()+p_transform_b.elements[1]*capsule_B->get_height()*(i==0?0.5:-0.5);
+ capsule_endpoint+=p_motion_b;
- if (!separator.test_axis(p_transform_a.xform(he).normalized()))
- return;
+
+ const Vector2& half_extents = rectangle_A->get_half_extents();
+ Vector2 local_v = boxinv.xform(capsule_endpoint);
+
+ Vector2 he(
+ (local_v.x<0) ? -half_extents.x : half_extents.x,
+ (local_v.y<0) ? -half_extents.y : half_extents.y
+ );
+
+ if (!separator.test_axis(p_transform_a.xform(he-capsule_endpoint).normalized()))
+ return;
+ }
+
+ if (castA && castB) {
+ Vector2 capsule_endpoint = p_transform_b.get_origin()+p_transform_b.elements[1]*capsule_B->get_height()*(i==0?0.5:-0.5);
+ capsule_endpoint-=p_motion_a;
+ capsule_endpoint+=p_motion_b;
+
+
+ const Vector2& half_extents = rectangle_A->get_half_extents();
+ Vector2 local_v = boxinv.xform(capsule_endpoint);
+
+ Vector2 he(
+ (local_v.x<0) ? -half_extents.x : half_extents.x,
+ (local_v.y<0) ? -half_extents.y : half_extents.y
+ );
+
+ if (!separator.test_axis(p_transform_a.xform(he-capsule_endpoint).normalized()))
+ return;
+ }
}
@@ -813,16 +1011,20 @@ static void _collision_rectangle_capsule(const Shape2DSW* p_a,const Matrix32& p_
separator.generate_contacts();
}
-static void _collision_rectangle_convex_polygon(const Shape2DSW* p_a,const Matrix32& p_transform_a,const Matrix32& p_transform_inv_a,const Shape2DSW* p_b,const Matrix32& p_transform_b,const Matrix32& p_transform_inv_b,_CollectorCallback2D *p_collector) {
+template<bool castA, bool castB>
+static void _collision_rectangle_convex_polygon(const Shape2DSW* p_a,const Matrix32& p_transform_a,const Shape2DSW* p_b,const Matrix32& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b) {
const RectangleShape2DSW *rectangle_A = static_cast<const RectangleShape2DSW*>(p_a);
const ConvexPolygonShape2DSW *convex_B = static_cast<const ConvexPolygonShape2DSW*>(p_b);
- SeparatorAxisTest2D<RectangleShape2DSW,ConvexPolygonShape2DSW> separator(rectangle_A,p_transform_a,p_transform_inv_a,convex_B,p_transform_b,p_transform_inv_b,p_collector);
+ SeparatorAxisTest2D<RectangleShape2DSW,ConvexPolygonShape2DSW,castA,castB> separator(rectangle_A,p_transform_a,convex_B,p_transform_b,p_collector,p_motion_a,p_motion_b);
if (!separator.test_previous_axis())
return;
+ if (!separator.test_cast())
+ return;
+
//box faces
if (!separator.test_axis(p_transform_a.elements[0].normalized()))
return;
@@ -833,7 +1035,7 @@ static void _collision_rectangle_convex_polygon(const Shape2DSW* p_a,const Matri
//convex faces
for(int i=0;i<convex_B->get_point_count();i++) {
- if (!separator.test_axis( p_transform_inv_b.basis_xform_inv(convex_B->get_segment_normal(i)).normalized() ))
+ if (!separator.test_axis( convex_B->get_xformed_segment_normal(p_transform_b,i)))
return;
}
@@ -844,17 +1046,21 @@ static void _collision_rectangle_convex_polygon(const Shape2DSW* p_a,const Matri
/////////
-static void _collision_capsule_capsule(const Shape2DSW* p_a,const Matrix32& p_transform_a,const Matrix32& p_transform_inv_a,const Shape2DSW* p_b,const Matrix32& p_transform_b,const Matrix32& p_transform_inv_b,_CollectorCallback2D *p_collector) {
+template<bool castA, bool castB>
+static void _collision_capsule_capsule(const Shape2DSW* p_a,const Matrix32& p_transform_a,const Shape2DSW* p_b,const Matrix32& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b) {
const CapsuleShape2DSW *capsule_A = static_cast<const CapsuleShape2DSW*>(p_a);
const CapsuleShape2DSW *capsule_B = static_cast<const CapsuleShape2DSW*>(p_b);
- SeparatorAxisTest2D<CapsuleShape2DSW,CapsuleShape2DSW> separator(capsule_A,p_transform_a,p_transform_inv_a,capsule_B,p_transform_b,p_transform_inv_b,p_collector);
+ SeparatorAxisTest2D<CapsuleShape2DSW,CapsuleShape2DSW,castA,castB> separator(capsule_A,p_transform_a,capsule_B,p_transform_b,p_collector,p_motion_a,p_motion_b);
if (!separator.test_previous_axis())
return;
+ if (!separator.test_cast())
+ return;
+
//capsule axis
if (!separator.test_axis(p_transform_b.elements[0].normalized()))
@@ -873,7 +1079,7 @@ static void _collision_capsule_capsule(const Shape2DSW* p_a,const Matrix32& p_tr
Vector2 capsule_endpoint_B = p_transform_b.get_origin()+p_transform_b.elements[1]*capsule_B->get_height()*(j==0?0.5:-0.5);
- if (!separator.test_axis( (capsule_endpoint_A-capsule_endpoint_B).normalized() ))
+ if (TEST_POINT(capsule_endpoint_A,capsule_endpoint_B) )
return;
}
@@ -883,17 +1089,21 @@ static void _collision_capsule_capsule(const Shape2DSW* p_a,const Matrix32& p_tr
}
-static void _collision_capsule_convex_polygon(const Shape2DSW* p_a,const Matrix32& p_transform_a,const Matrix32& p_transform_inv_a,const Shape2DSW* p_b,const Matrix32& p_transform_b,const Matrix32& p_transform_inv_b,_CollectorCallback2D *p_collector) {
+template<bool castA, bool castB>
+static void _collision_capsule_convex_polygon(const Shape2DSW* p_a,const Matrix32& p_transform_a,const Shape2DSW* p_b,const Matrix32& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b) {
const CapsuleShape2DSW *capsule_A = static_cast<const CapsuleShape2DSW*>(p_a);
const ConvexPolygonShape2DSW *convex_B = static_cast<const ConvexPolygonShape2DSW*>(p_b);
- SeparatorAxisTest2D<CapsuleShape2DSW,ConvexPolygonShape2DSW> separator(capsule_A,p_transform_a,p_transform_inv_a,convex_B,p_transform_b,p_transform_inv_b,p_collector);
+ SeparatorAxisTest2D<CapsuleShape2DSW,ConvexPolygonShape2DSW,castA,castB> separator(capsule_A,p_transform_a,convex_B,p_transform_b,p_collector,p_motion_a,p_motion_b);
if (!separator.test_previous_axis())
return;
+ if (!separator.test_cast())
+ return;
+
//capsule axis
if (!separator.test_axis(p_transform_a.elements[0].normalized()))
@@ -909,12 +1119,12 @@ static void _collision_capsule_convex_polygon(const Shape2DSW* p_a,const Matrix3
Vector2 capsule_endpoint_A = p_transform_a.get_origin()+p_transform_a.elements[1]*capsule_A->get_height()*(j==0?0.5:-0.5);
- if (!separator.test_axis( (cpoint - capsule_endpoint_A).normalized() ))
+ if (TEST_POINT(capsule_endpoint_A,cpoint ))
return;
}
- if (!separator.test_axis( p_transform_inv_b.basis_xform_inv(convex_B->get_segment_normal(i)).normalized() ))
+ if (!separator.test_axis( convex_B->get_xformed_segment_normal(p_transform_b,i)))
return;
}
@@ -925,26 +1135,31 @@ static void _collision_capsule_convex_polygon(const Shape2DSW* p_a,const Matrix3
/////////
-static void _collision_convex_polygon_convex_polygon(const Shape2DSW* p_a,const Matrix32& p_transform_a,const Matrix32& p_transform_inv_a,const Shape2DSW* p_b,const Matrix32& p_transform_b,const Matrix32& p_transform_inv_b,_CollectorCallback2D *p_collector) {
+template<bool castA, bool castB>
+static void _collision_convex_polygon_convex_polygon(const Shape2DSW* p_a,const Matrix32& p_transform_a,const Shape2DSW* p_b,const Matrix32& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b) {
const ConvexPolygonShape2DSW *convex_A = static_cast<const ConvexPolygonShape2DSW*>(p_a);
const ConvexPolygonShape2DSW *convex_B = static_cast<const ConvexPolygonShape2DSW*>(p_b);
- SeparatorAxisTest2D<ConvexPolygonShape2DSW,ConvexPolygonShape2DSW> separator(convex_A,p_transform_a,p_transform_inv_a,convex_B,p_transform_b,p_transform_inv_b,p_collector);
+ SeparatorAxisTest2D<ConvexPolygonShape2DSW,ConvexPolygonShape2DSW,castA,castB> separator(convex_A,p_transform_a,convex_B,p_transform_b,p_collector,p_motion_a,p_motion_b);
if (!separator.test_previous_axis())
return;
+ if (!separator.test_cast())
+ return;
+
+
for(int i=0;i<convex_A->get_point_count();i++) {
- if (!separator.test_axis( p_transform_inv_a.basis_xform_inv(convex_A->get_segment_normal(i)).normalized() ))
+ if (!separator.test_axis( convex_A->get_xformed_segment_normal(p_transform_a,i)))
return;
}
for(int i=0;i<convex_B->get_point_count();i++) {
- if (!separator.test_axis( p_transform_inv_b.basis_xform_inv(convex_B->get_segment_normal(i)).normalized() ))
+ if (!separator.test_axis( convex_B->get_xformed_segment_normal(p_transform_b,i)))
return;
}
@@ -955,7 +1170,7 @@ static void _collision_convex_polygon_convex_polygon(const Shape2DSW* p_a,const
////////
-bool sat_2d_calculate_penetration(const Shape2DSW *p_shape_A, const Matrix32& p_transform_A, const Matrix32& p_transform_inv_A, const Shape2DSW *p_shape_B, const Matrix32& p_transform_B, const Matrix32& p_transform_inv_B, CollisionSolver2DSW::CallbackResult p_result_callback,void *p_userdata, bool p_swap,Vector2 *sep_axis) {
+bool sat_2d_calculate_penetration(const Shape2DSW *p_shape_A, const Matrix32& p_transform_A, const Vector2& p_motion_A, const Shape2DSW *p_shape_B, const Matrix32& p_transform_B,const Vector2& p_motion_B, CollisionSolver2DSW::CallbackResult p_result_callback,void *p_userdata, bool p_swap,Vector2 *sep_axis) {
Physics2DServer::ShapeType type_A=p_shape_A->get_type();
@@ -971,31 +1186,118 @@ bool sat_2d_calculate_penetration(const Shape2DSW *p_shape_A, const Matrix32& p_
static const CollisionFunc collision_table[5][5]={
- {_collision_segment_segment,
- _collision_segment_circle,
- _collision_segment_rectangle,
- _collision_segment_capsule,
- _collision_segment_convex_polygon},
+ {_collision_segment_segment<false,false>,
+ _collision_segment_circle<false,false>,
+ _collision_segment_rectangle<false,false>,
+ _collision_segment_capsule<false,false>,
+ _collision_segment_convex_polygon<false,false>},
{0,
- _collision_circle_circle,
- _collision_circle_rectangle,
- _collision_circle_capsule,
- _collision_circle_convex_polygon},
+ _collision_circle_circle<false,false>,
+ _collision_circle_rectangle<false,false>,
+ _collision_circle_capsule<false,false>,
+ _collision_circle_convex_polygon<false,false>},
{0,
0,
- _collision_rectangle_rectangle,
- _collision_rectangle_capsule,
- _collision_rectangle_convex_polygon},
+ _collision_rectangle_rectangle<false,false>,
+ _collision_rectangle_capsule<false,false>,
+ _collision_rectangle_convex_polygon<false,false>},
{0,
0,
0,
- _collision_capsule_capsule,
- _collision_capsule_convex_polygon},
+ _collision_capsule_capsule<false,false>,
+ _collision_capsule_convex_polygon<false,false>},
{0,
0,
0,
0,
- _collision_convex_polygon_convex_polygon}
+ _collision_convex_polygon_convex_polygon<false,false>}
+
+ };
+
+ static const CollisionFunc collision_table_castA[5][5]={
+ {_collision_segment_segment<true,false>,
+ _collision_segment_circle<true,false>,
+ _collision_segment_rectangle<true,false>,
+ _collision_segment_capsule<true,false>,
+ _collision_segment_convex_polygon<true,false>},
+ {0,
+ _collision_circle_circle<true,false>,
+ _collision_circle_rectangle<true,false>,
+ _collision_circle_capsule<true,false>,
+ _collision_circle_convex_polygon<true,false>},
+ {0,
+ 0,
+ _collision_rectangle_rectangle<true,false>,
+ _collision_rectangle_capsule<true,false>,
+ _collision_rectangle_convex_polygon<true,false>},
+ {0,
+ 0,
+ 0,
+ _collision_capsule_capsule<true,false>,
+ _collision_capsule_convex_polygon<true,false>},
+ {0,
+ 0,
+ 0,
+ 0,
+ _collision_convex_polygon_convex_polygon<true,false>}
+
+ };
+
+ static const CollisionFunc collision_table_castB[5][5]={
+ {_collision_segment_segment<false,true>,
+ _collision_segment_circle<false,true>,
+ _collision_segment_rectangle<false,true>,
+ _collision_segment_capsule<false,true>,
+ _collision_segment_convex_polygon<false,true>},
+ {0,
+ _collision_circle_circle<false,true>,
+ _collision_circle_rectangle<false,true>,
+ _collision_circle_capsule<false,true>,
+ _collision_circle_convex_polygon<false,true>},
+ {0,
+ 0,
+ _collision_rectangle_rectangle<false,true>,
+ _collision_rectangle_capsule<false,true>,
+ _collision_rectangle_convex_polygon<false,true>},
+ {0,
+ 0,
+ 0,
+ _collision_capsule_capsule<false,true>,
+ _collision_capsule_convex_polygon<false,true>},
+ {0,
+ 0,
+ 0,
+ 0,
+ _collision_convex_polygon_convex_polygon<false,true>}
+
+ };
+
+ static const CollisionFunc collision_table_castA_castB[5][5]={
+ {_collision_segment_segment<true,true>,
+ _collision_segment_circle<true,true>,
+ _collision_segment_rectangle<true,true>,
+ _collision_segment_capsule<true,true>,
+ _collision_segment_convex_polygon<true,true>},
+ {0,
+ _collision_circle_circle<true,true>,
+ _collision_circle_rectangle<true,true>,
+ _collision_circle_capsule<true,true>,
+ _collision_circle_convex_polygon<true,true>},
+ {0,
+ 0,
+ _collision_rectangle_rectangle<true,true>,
+ _collision_rectangle_capsule<true,true>,
+ _collision_rectangle_convex_polygon<true,true>},
+ {0,
+ 0,
+ 0,
+ _collision_capsule_capsule<true,true>,
+ _collision_capsule_convex_polygon<true,true>},
+ {0,
+ 0,
+ 0,
+ 0,
+ _collision_convex_polygon_convex_polygon<true,true>}
};
@@ -1010,23 +1312,34 @@ bool sat_2d_calculate_penetration(const Shape2DSW *p_shape_A, const Matrix32& p_
const Shape2DSW *B=p_shape_B;
const Matrix32 *transform_A=&p_transform_A;
const Matrix32 *transform_B=&p_transform_B;
- const Matrix32 *transform_inv_A=&p_transform_inv_A;
- const Matrix32 *transform_inv_B=&p_transform_inv_B;
+ const Vector2 *motion_A=&p_motion_A;
+ const Vector2 *motion_B=&p_motion_B;
if (type_A > type_B) {
SWAP(A,B);
SWAP(transform_A,transform_B);
- SWAP(transform_inv_A,transform_inv_B);
SWAP(type_A,type_B);
+ SWAP(motion_A,motion_B);
callback.swap = !callback.swap;
}
- CollisionFunc collision_func = collision_table[type_A-2][type_B-2];
- ERR_FAIL_COND_V(!collision_func,false);
+ CollisionFunc collision_func;
+ if (*motion_A==Vector2() && *motion_B==Vector2()) {
+ collision_func = collision_table[type_A-2][type_B-2];
+ } else if (*motion_A!=Vector2() && *motion_B==Vector2()) {
+ collision_func = collision_table_castA[type_A-2][type_B-2];
+ } else if (*motion_A==Vector2() && *motion_B!=Vector2()) {
+ collision_func = collision_table_castB[type_A-2][type_B-2];
+ } else {
+ collision_func = collision_table_castA_castB[type_A-2][type_B-2];
+ }
+
- collision_func(A,*transform_A,*transform_inv_A,B,*transform_B,*transform_inv_B,&callback);
+ ERR_FAIL_COND_V(!collision_func,false);
+
+ collision_func(A,*transform_A,B,*transform_B,&callback,*motion_A,*motion_B);
return callback.collided;