diff options
| author | Aaron Franke <arnfranke@yahoo.com> | 2020-10-16 21:19:21 -0400 |
|---|---|---|
| committer | Aaron Franke <arnfranke@yahoo.com> | 2020-12-04 19:34:50 -0500 |
| commit | 19bdd01438d243ab352311d2673e7ed006250f5a (patch) | |
| tree | 877d9b83174b339b5adbbda801f0f2cdc2254819 /servers/rendering/renderer_rd/effects_rd.cpp | |
| parent | 40b81339d098d04003ea474aa7690e42bd858091 (diff) | |
| download | redot-engine-19bdd01438d243ab352311d2673e7ed006250f5a.tar.gz | |
Rename RD uniform "type" to "uniform_type"
"type" isn't very descriptive for exposed code, and this variable is exposed via RD_SETGET.
Diffstat (limited to 'servers/rendering/renderer_rd/effects_rd.cpp')
| -rw-r--r-- | servers/rendering/renderer_rd/effects_rd.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/servers/rendering/renderer_rd/effects_rd.cpp b/servers/rendering/renderer_rd/effects_rd.cpp index 506310b04a..cbb000cb8c 100644 --- a/servers/rendering/renderer_rd/effects_rd.cpp +++ b/servers/rendering/renderer_rd/effects_rd.cpp @@ -67,7 +67,7 @@ RID EffectsRD::_get_uniform_set_from_image(RID p_image) { } Vector<RD::Uniform> uniforms; RD::Uniform u; - u.type = RD::UNIFORM_TYPE_IMAGE; + u.uniform_type = RD::UNIFORM_TYPE_IMAGE; u.binding = 0; u.ids.push_back(p_image); uniforms.push_back(u); @@ -89,7 +89,7 @@ RID EffectsRD::_get_uniform_set_from_texture(RID p_texture, bool p_use_mipmaps) Vector<RD::Uniform> uniforms; RD::Uniform u; - u.type = RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE; + u.uniform_type = RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE; u.binding = 0; u.ids.push_back(p_use_mipmaps ? default_mipmap_sampler : default_sampler); u.ids.push_back(p_texture); @@ -112,7 +112,7 @@ RID EffectsRD::_get_compute_uniform_set_from_texture(RID p_texture, bool p_use_m Vector<RD::Uniform> uniforms; RD::Uniform u; - u.type = RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE; + u.uniform_type = RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE; u.binding = 0; u.ids.push_back(p_use_mipmaps ? default_mipmap_sampler : default_sampler); u.ids.push_back(p_texture); @@ -140,7 +140,7 @@ RID EffectsRD::_get_compute_uniform_set_from_texture_pair(RID p_texture1, RID p_ Vector<RD::Uniform> uniforms; { RD::Uniform u; - u.type = RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE; + u.uniform_type = RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE; u.binding = 0; u.ids.push_back(p_use_mipmaps ? default_mipmap_sampler : default_sampler); u.ids.push_back(p_texture1); @@ -148,7 +148,7 @@ RID EffectsRD::_get_compute_uniform_set_from_texture_pair(RID p_texture1, RID p_ } { RD::Uniform u; - u.type = RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE; + u.uniform_type = RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE; u.binding = 1; u.ids.push_back(p_use_mipmaps ? default_mipmap_sampler : default_sampler); u.ids.push_back(p_texture2); @@ -177,14 +177,14 @@ RID EffectsRD::_get_compute_uniform_set_from_image_pair(RID p_texture1, RID p_te Vector<RD::Uniform> uniforms; { RD::Uniform u; - u.type = RD::UNIFORM_TYPE_IMAGE; + u.uniform_type = RD::UNIFORM_TYPE_IMAGE; u.binding = 0; u.ids.push_back(p_texture1); uniforms.push_back(u); } { RD::Uniform u; - u.type = RD::UNIFORM_TYPE_IMAGE; + u.uniform_type = RD::UNIFORM_TYPE_IMAGE; u.binding = 1; u.ids.push_back(p_texture2); uniforms.push_back(u); @@ -1171,7 +1171,7 @@ void EffectsRD::cubemap_filter(RID p_source_cubemap, Vector<RID> p_dest_cubemap, Vector<RD::Uniform> uniforms; for (int i = 0; i < p_dest_cubemap.size(); i++) { RD::Uniform u; - u.type = RD::UNIFORM_TYPE_IMAGE; + u.uniform_type = RD::UNIFORM_TYPE_IMAGE; u.binding = i; u.ids.push_back(p_dest_cubemap[i]); uniforms.push_back(u); @@ -1591,7 +1591,7 @@ EffectsRD::EffectsRD() { Vector<RD::Uniform> uniforms; { RD::Uniform u; - u.type = RD::UNIFORM_TYPE_STORAGE_BUFFER; + u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER; u.binding = 0; u.ids.push_back(filter.coefficient_buffer); uniforms.push_back(u); |
