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authorJuan Linietsky <reduzio@gmail.com>2020-05-01 09:34:23 -0300
committerJuan Linietsky <reduzio@gmail.com>2020-05-10 15:59:09 -0300
commit1bea8e1eacc68bcedbd3f207395bccf11011dae2 (patch)
treeb75303a69491978c1e13360a3e6f355c5234dfe0 /servers/rendering/rendering_server_wrap_mt.cpp
parent6a0473bcc23c096ef9ee929632a209761c2668f6 (diff)
downloadredot-engine-1bea8e1eacc68bcedbd3f207395bccf11011dae2.tar.gz
New lightmapper
-Added LocalVector (needed it) -Added stb_rect_pack (It's pretty cool, we could probably use it for other stuff too) -Fixes and changes all around the place -Added library for 128 bits fixed point (required for Delaunay3D)
Diffstat (limited to 'servers/rendering/rendering_server_wrap_mt.cpp')
-rw-r--r--servers/rendering/rendering_server_wrap_mt.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/rendering/rendering_server_wrap_mt.cpp b/servers/rendering/rendering_server_wrap_mt.cpp
index 4ca13dbef9..a7a166bec6 100644
--- a/servers/rendering/rendering_server_wrap_mt.cpp
+++ b/servers/rendering/rendering_server_wrap_mt.cpp
@@ -138,7 +138,7 @@ void RenderingServerWrapMT::finish() {
spot_light_free_cached_ids();
reflection_probe_free_cached_ids();
gi_probe_free_cached_ids();
- lightmap_capture_free_cached_ids();
+ lightmap_free_cached_ids();
particles_free_cached_ids();
camera_free_cached_ids();
viewport_free_cached_ids();