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authorRémi Verschelde <rverschelde@gmail.com>2023-09-26 13:45:31 +0200
committerRémi Verschelde <rverschelde@gmail.com>2023-09-26 13:45:31 +0200
commit2c8c7b95aa93d0e777c2a28ddb759546819e4470 (patch)
tree30b5999a727b4ef63959a9156c5b4c5122bc5f7a /servers/rendering/shader_language.cpp
parenta4bca123363063551676f2b35578a45391845a3a (diff)
parentfdd3d36c6d09923f4e458d4526a7b968e7e026d8 (diff)
downloadredot-engine-2c8c7b95aa93d0e777c2a28ddb759546819e4470.tar.gz
Merge pull request #82313 from AThousandShips/null_check_servers
[Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
Diffstat (limited to 'servers/rendering/shader_language.cpp')
-rw-r--r--servers/rendering/shader_language.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp
index d6d6cc7731..6f3280e6a1 100644
--- a/servers/rendering/shader_language.cpp
+++ b/servers/rendering/shader_language.cpp
@@ -5319,7 +5319,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
}
}
- ERR_FAIL_COND_V(!base_function, nullptr); //bug, wtf
+ ERR_FAIL_NULL_V(base_function, nullptr); // Bug, wtf.
for (int i = 0; i < call_function->arguments.size(); i++) {
int argidx = i + 1;
@@ -5751,7 +5751,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
}
}
- ERR_FAIL_COND_V(!expr, nullptr);
+ ERR_FAIL_NULL_V(expr, nullptr);
/* OK now see what's NEXT to the operator.. */