diff options
| author | reduz <reduzio@gmail.com> | 2020-11-07 19:33:38 -0300 |
|---|---|---|
| committer | reduz <reduzio@gmail.com> | 2020-11-07 20:17:12 -0300 |
| commit | 127458ed175c5aeac8dee7f09d23fae4c8928eb7 (patch) | |
| tree | a1dd3ae46bf575cb8296df38568dfce237c6ecd8 /servers/rendering/shader_language.h | |
| parent | 30b6db99a99a94c64d906c1b828ff44f79a1bc75 (diff) | |
| download | redot-engine-127458ed175c5aeac8dee7f09d23fae4c8928eb7.tar.gz | |
Reorganized core/ directory, it was too fatty already
-Removed FuncRef, since Callable makes it obsolete
-Removed int_types.h as its obsolete in c++11+
-Changed color names code
Diffstat (limited to 'servers/rendering/shader_language.h')
| -rw-r--r-- | servers/rendering/shader_language.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/servers/rendering/shader_language.h b/servers/rendering/shader_language.h index 3c0a10809b..3a9f408dc0 100644 --- a/servers/rendering/shader_language.h +++ b/servers/rendering/shader_language.h @@ -31,13 +31,13 @@ #ifndef SHADER_LANGUAGE_H #define SHADER_LANGUAGE_H -#include "core/list.h" -#include "core/map.h" -#include "core/script_language.h" -#include "core/string_name.h" +#include "core/object/script_language.h" +#include "core/string/string_name.h" +#include "core/string/ustring.h" +#include "core/templates/list.h" +#include "core/templates/map.h" #include "core/typedefs.h" -#include "core/ustring.h" -#include "core/variant.h" +#include "core/variant/variant.h" class ShaderLanguage { public: |
