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author | Lunarisnia <r.arswendo.r@gmail.com> | 2023-10-15 12:18:13 +0700 |
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committer | Lunarisnia <r.arswendo.r@gmail.com> | 2023-10-15 12:18:13 +0700 |
commit | 28f7a62ae4ec07dd60ec95ed5a0ef6b20e606903 (patch) | |
tree | e1a9dca9a2e046041cfbe0ab6b83c2c9343edd2a /servers/rendering_server.cpp | |
parent | a574c0296b38d5f786f249b12e6251e562c528cc (diff) | |
download | redot-engine-28f7a62ae4ec07dd60ec95ed5a0ef6b20e606903.tar.gz |
Fix disabling depth prepass breaks opaque material
Diffstat (limited to 'servers/rendering_server.cpp')
-rw-r--r-- | servers/rendering_server.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp index 137cbfa861..ccddaae131 100644 --- a/servers/rendering_server.cpp +++ b/servers/rendering_server.cpp @@ -3375,8 +3375,8 @@ void RenderingServer::init() { GLOBAL_DEF("rendering/shading/overrides/force_lambert_over_burley", false); GLOBAL_DEF("rendering/shading/overrides/force_lambert_over_burley.mobile", true); - GLOBAL_DEF("rendering/driver/depth_prepass/enable", true); - GLOBAL_DEF("rendering/driver/depth_prepass/disable_for_vendors", "PowerVR,Mali,Adreno,Apple"); + GLOBAL_DEF_RST("rendering/driver/depth_prepass/enable", true); + GLOBAL_DEF_RST("rendering/driver/depth_prepass/disable_for_vendors", "PowerVR,Mali,Adreno,Apple"); GLOBAL_DEF_RST("rendering/textures/default_filters/use_nearest_mipmap_filter", false); GLOBAL_DEF_RST(PropertyInfo(Variant::INT, "rendering/textures/default_filters/anisotropic_filtering_level", PROPERTY_HINT_ENUM, String::utf8("Disabled (Fastest),2× (Faster),4× (Fast),8× (Average),16× (Slow)")), 2); |