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author | Rémi Verschelde <rverschelde@gmail.com> | 2023-05-08 13:52:42 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-05-08 13:52:42 +0200 |
commit | 3e6a731904105ecb6712248106acd1c78eb2cd3c (patch) | |
tree | defdbf2b3d63dc6a51d5a9fd3c32bf8ab280926a /servers/rendering_server.cpp | |
parent | 70f69f6c72120c8870f3605ea76424baf59a7071 (diff) | |
parent | 1c93606e470f0cad5f14af104ccb89a95a89931c (diff) | |
download | redot-engine-3e6a731904105ecb6712248106acd1c78eb2cd3c.tar.gz |
Merge pull request #76418 from reduz/method-bind-validated-call
Add ValidatedCall to MethodBind
Diffstat (limited to 'servers/rendering_server.cpp')
-rw-r--r-- | servers/rendering_server.cpp | 12 |
1 files changed, 11 insertions, 1 deletions
diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp index fffe36bfb3..b8b642fac1 100644 --- a/servers/rendering_server.cpp +++ b/servers/rendering_server.cpp @@ -2718,7 +2718,7 @@ void RenderingServer::_bind_methods() { ClassDB::bind_method(D_METHOD("global_shader_parameter_add", "name", "type", "default_value"), &RenderingServer::global_shader_parameter_add); ClassDB::bind_method(D_METHOD("global_shader_parameter_remove", "name"), &RenderingServer::global_shader_parameter_remove); - ClassDB::bind_method(D_METHOD("global_shader_parameter_get_list"), &RenderingServer::global_shader_parameter_get_list); + ClassDB::bind_method(D_METHOD("global_shader_parameter_get_list"), &RenderingServer::_global_shader_parameter_get_list); ClassDB::bind_method(D_METHOD("global_shader_parameter_set", "name", "value"), &RenderingServer::global_shader_parameter_set); ClassDB::bind_method(D_METHOD("global_shader_parameter_set_override", "name", "value"), &RenderingServer::global_shader_parameter_set_override); ClassDB::bind_method(D_METHOD("global_shader_parameter_get", "name"), &RenderingServer::global_shader_parameter_get); @@ -2857,6 +2857,16 @@ RenderingServer::RenderingServer() { singleton = this; } +TypedArray<StringName> RenderingServer::_global_shader_parameter_get_list() const { + TypedArray<StringName> gsp; + Vector<StringName> gsp_sn = global_shader_parameter_get_list(); + gsp.resize(gsp_sn.size()); + for (int i = 0; i < gsp_sn.size(); i++) { + gsp[i] = gsp_sn[i]; + } + return gsp; +} + void RenderingServer::init() { GLOBAL_DEF_RST_NOVAL_BASIC("rendering/textures/vram_compression/import_s3tc_bptc", OS::get_singleton()->get_preferred_texture_format() == OS::PREFERRED_TEXTURE_FORMAT_S3TC_BPTC); GLOBAL_DEF_RST_NOVAL_BASIC("rendering/textures/vram_compression/import_etc2_astc", OS::get_singleton()->get_preferred_texture_format() == OS::PREFERRED_TEXTURE_FORMAT_ETC2_ASTC); |