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authorreduz <reduzio@gmail.com>2020-12-23 13:52:58 -0300
committerreduz <reduzio@gmail.com>2020-12-23 19:31:30 -0300
commit83058597cf02255d7c0359a96f125010f63deff7 (patch)
treef3eb989587e98c17f5b0c669af45993f893c8771 /servers/rendering_server.cpp
parentc4c211c3b7608f79457f16bb42ad8839a9cdcf5a (diff)
downloadredot-engine-83058597cf02255d7c0359a96f125010f63deff7.tar.gz
Replace Octree by DynamicBVH in cull code
-Much greater pairing/unpairing performance -For now, using it for culling too, but this will change in a couple of days. -Added a paged allocator, to efficiently alloc/free some types of objects.
Diffstat (limited to 'servers/rendering_server.cpp')
-rw-r--r--servers/rendering_server.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp
index 3eff92d916..0a3e82ea22 100644
--- a/servers/rendering_server.cpp
+++ b/servers/rendering_server.cpp
@@ -2359,6 +2359,9 @@ RenderingServer::RenderingServer() {
ProjectSettings::get_singleton()->set_custom_property_info("rendering/volumetric_fog/directional_shadow_shrink", PropertyInfo(Variant::INT, "rendering/volumetric_fog/directional_shadow_shrink", PROPERTY_HINT_RANGE, "32,2048,1"));
GLOBAL_DEF("rendering/volumetric_fog/positional_shadow_shrink", 512);
ProjectSettings::get_singleton()->set_custom_property_info("rendering/volumetric_fog/positional_shadow_shrink", PropertyInfo(Variant::INT, "rendering/volumetric_fog/positional_shadow_shrink", PROPERTY_HINT_RANGE, "32,2048,1"));
+
+ GLOBAL_DEF("rendering/spatial_indexer/update_iterations_per_frame", 10);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/spatial_indexer/update_iterations_per_frame", PropertyInfo(Variant::INT, "rendering/spatial_indexer/update_iterations_per_frame", PROPERTY_HINT_RANGE, "0,1024,1"));
}
RenderingServer::~RenderingServer() {