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| author | reduz <reduzio@gmail.com> | 2021-01-24 16:00:20 -0300 |
|---|---|---|
| committer | reduz <reduzio@gmail.com> | 2021-01-24 20:17:28 -0300 |
| commit | a9beb7aa8c9e81c57ff4c9753c846bf14c5a1620 (patch) | |
| tree | a171779287d4244f016863f32b5ec3dd106e8d9d /servers/rendering_server.cpp | |
| parent | 6fe342478b7203ca36fdbaa34a31618c5bba42ce (diff) | |
| download | redot-engine-a9beb7aa8c9e81c57ff4c9753c846bf14c5a1620.tar.gz | |
Shadow map rendering optimization
-All shadow rendering is done with raster now (no compute)
-All shadow rendering is done by rendering directly to the shadow atlas
-Improved how buffer clearing is done to optimize the above.
-Ability to set shadows as 16 bits.
Diffstat (limited to 'servers/rendering_server.cpp')
| -rw-r--r-- | servers/rendering_server.cpp | 15 |
1 files changed, 2 insertions, 13 deletions
diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp index 367dd7c638..9ac66cd4bf 100644 --- a/servers/rendering_server.cpp +++ b/servers/rendering_server.cpp @@ -1661,7 +1661,7 @@ void RenderingServer::_bind_methods() { ClassDB::bind_method(D_METHOD("viewport_set_transparent_background", "viewport", "enabled"), &RenderingServer::viewport_set_transparent_background); ClassDB::bind_method(D_METHOD("viewport_set_global_canvas_transform", "viewport", "transform"), &RenderingServer::viewport_set_global_canvas_transform); ClassDB::bind_method(D_METHOD("viewport_set_canvas_stacking", "viewport", "canvas", "layer", "sublayer"), &RenderingServer::viewport_set_canvas_stacking); - ClassDB::bind_method(D_METHOD("viewport_set_shadow_atlas_size", "viewport", "size"), &RenderingServer::viewport_set_shadow_atlas_size); + ClassDB::bind_method(D_METHOD("viewport_set_shadow_atlas_size", "viewport", "size", "use_16_bits"), &RenderingServer::viewport_set_shadow_atlas_size, DEFVAL(false)); ClassDB::bind_method(D_METHOD("viewport_set_shadow_atlas_quadrant_subdivision", "viewport", "quadrant", "subdivision"), &RenderingServer::viewport_set_shadow_atlas_quadrant_subdivision); ClassDB::bind_method(D_METHOD("viewport_set_msaa", "viewport", "msaa"), &RenderingServer::viewport_set_msaa); ClassDB::bind_method(D_METHOD("viewport_set_use_debanding", "viewport", "enable"), &RenderingServer::viewport_set_use_debanding); @@ -2272,6 +2272,7 @@ RenderingServer::RenderingServer() { GLOBAL_DEF("rendering/quality/directional_shadow/soft_shadow_quality", 2); GLOBAL_DEF("rendering/quality/directional_shadow/soft_shadow_quality.mobile", 0); ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/directional_shadow/soft_shadow_quality", PropertyInfo(Variant::INT, "rendering/quality/directional_shadow/soft_shadow_quality", PROPERTY_HINT_ENUM, "Hard (Fastest),Soft Low (Fast),Soft Medium (Average),Soft High (Slow),Soft Ultra (Slowest)")); + GLOBAL_DEF("rendering/quality/directional_shadow/16_bits", true); GLOBAL_DEF("rendering/quality/shadows/soft_shadow_quality", 2); GLOBAL_DEF("rendering/quality/shadows/soft_shadow_quality.mobile", 0); @@ -2282,18 +2283,6 @@ RenderingServer::RenderingServer() { GLOBAL_DEF("rendering/quality/rd_renderer/use_low_end_renderer", false); GLOBAL_DEF("rendering/quality/rd_renderer/use_low_end_renderer.mobile", true); - GLOBAL_DEF("rendering/quality/shadow_atlas/size", 4096); - GLOBAL_DEF("rendering/quality/shadow_atlas/size.mobile", 2048); - ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/shadow_atlas/size", PropertyInfo(Variant::INT, "rendering/quality/shadow_atlas/size", PROPERTY_HINT_RANGE, "256,16384")); - GLOBAL_DEF("rendering/quality/shadow_atlas/quadrant_0_subdiv", 1); - GLOBAL_DEF("rendering/quality/shadow_atlas/quadrant_1_subdiv", 2); - GLOBAL_DEF("rendering/quality/shadow_atlas/quadrant_2_subdiv", 3); - GLOBAL_DEF("rendering/quality/shadow_atlas/quadrant_3_subdiv", 4); - ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/shadow_atlas/quadrant_0_subdiv", PropertyInfo(Variant::INT, "rendering/quality/shadow_atlas/quadrant_0_subdiv", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows")); - ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/shadow_atlas/quadrant_1_subdiv", PropertyInfo(Variant::INT, "rendering/quality/shadow_atlas/quadrant_1_subdiv", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows")); - ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/shadow_atlas/quadrant_2_subdiv", PropertyInfo(Variant::INT, "rendering/quality/shadow_atlas/quadrant_2_subdiv", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows")); - ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/shadow_atlas/quadrant_3_subdiv", PropertyInfo(Variant::INT, "rendering/quality/shadow_atlas/quadrant_3_subdiv", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows")); - GLOBAL_DEF("rendering/quality/reflections/roughness_layers", 8); GLOBAL_DEF("rendering/quality/reflections/texture_array_reflections", true); GLOBAL_DEF("rendering/quality/reflections/texture_array_reflections.mobile", false); |
