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| author | Juan Linietsky <reduzio@gmail.com> | 2017-11-10 09:21:33 -0300 |
|---|---|---|
| committer | Juan Linietsky <reduzio@gmail.com> | 2017-11-10 09:22:25 -0300 |
| commit | 19b1ff0fc5f7acce23176ad6c8752604357472f0 (patch) | |
| tree | f6cd980ec97d20f0a7d7c07b349c5af44f036f61 /servers/visual/visual_server_canvas.h | |
| parent | fb60662cd95b0924e9b93ae27b768e0fbbbcf417 (diff) | |
| download | redot-engine-19b1ff0fc5f7acce23176ad6c8752604357472f0.tar.gz | |
Disabled filter clip by default and made it optional, fixes #12368, likely others too
Diffstat (limited to 'servers/visual/visual_server_canvas.h')
| -rw-r--r-- | servers/visual/visual_server_canvas.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/visual/visual_server_canvas.h b/servers/visual/visual_server_canvas.h index 09ac9959f9..a92370f1f0 100644 --- a/servers/visual/visual_server_canvas.h +++ b/servers/visual/visual_server_canvas.h @@ -175,7 +175,7 @@ public: void canvas_item_add_rect(RID p_item, const Rect2 &p_rect, const Color &p_color); void canvas_item_add_circle(RID p_item, const Point2 &p_pos, float p_radius, const Color &p_color); void canvas_item_add_texture_rect(RID p_item, const Rect2 &p_rect, RID p_texture, bool p_tile = false, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false, RID p_normal_map = RID()); - void canvas_item_add_texture_rect_region(RID p_item, const Rect2 &p_rect, RID p_texture, const Rect2 &p_src_rect, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false, RID p_normal_map = RID(), bool p_clip_uv = true); + void canvas_item_add_texture_rect_region(RID p_item, const Rect2 &p_rect, RID p_texture, const Rect2 &p_src_rect, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false, RID p_normal_map = RID(), bool p_clip_uv = false); void canvas_item_add_nine_patch(RID p_item, const Rect2 &p_rect, const Rect2 &p_source, RID p_texture, const Vector2 &p_topleft, const Vector2 &p_bottomright, VS::NinePatchAxisMode p_x_axis_mode = VS::NINE_PATCH_STRETCH, VS::NinePatchAxisMode p_y_axis_mode = VS::NINE_PATCH_STRETCH, bool p_draw_center = true, const Color &p_modulate = Color(1, 1, 1), RID p_normal_map = RID()); void canvas_item_add_primitive(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, RID p_texture, float p_width = 1.0, RID p_normal_map = RID()); void canvas_item_add_polygon(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs = Vector<Point2>(), RID p_texture = RID(), RID p_normal_map = RID(), bool p_antialiased = false); |
