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authorTrashguy <trashguy@gmail.com>2024-10-11 12:21:42 -0400
committerSpartan322 <Megacake1234@gmail.com>2024-10-13 15:05:24 -0400
commit9901f655fb46bd345770ad5f4a1638c4051b1816 (patch)
treebb22b4881145f122568c8f2e51e912078ad1b4fc /servers/xr_server.h
parent6699ae7897658e44efc3cfb2cba91c11a8f5aa6a (diff)
downloadredot-engine-9901f655fb46bd345770ad5f4a1638c4051b1816.tar.gz
Rebrand Godot 4.3 to Redot
Diffstat (limited to 'servers/xr_server.h')
-rw-r--r--servers/xr_server.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/servers/xr_server.h b/servers/xr_server.h
index cd9c241bb0..6352cf89ea 100644
--- a/servers/xr_server.h
+++ b/servers/xr_server.h
@@ -199,7 +199,7 @@ public:
Transform3D get_hmd_transform();
/*
- Interfaces are objects that 'glue' Godot to an AR or VR SDK such as the Oculus SDK, OpenVR, OpenHMD, etc.
+ Interfaces are objects that 'glue' Redot to an AR or VR SDK such as the Oculus SDK, OpenVR, OpenHMD, etc.
*/
void add_interface(const Ref<XRInterface> &p_interface);
void remove_interface(const Ref<XRInterface> &p_interface);
@@ -239,7 +239,7 @@ public:
// Many of these interfaces will also do a predictive sync which ensures we run at a steady framerate.
void pre_render();
- // End-frame is called right after Godot has finished its rendering bits.
+ // End-frame is called right after Redot has finished its rendering bits.
void end_frame();
XRServer();