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authorbruvzg <7645683+bruvzg@users.noreply.github.com>2020-12-27 15:30:33 +0200
committerbruvzg <7645683+bruvzg@users.noreply.github.com>2021-08-27 15:43:18 +0300
commit4c3f7d1290311456519ca2416590c7e62465b7f2 (patch)
treed8b2373cb7bcb4b7aff47d81e35f36a0b9bf993c /thirdparty/README.md
parent00268e37a0e40630ce76b5144cb272c4cc73a672 (diff)
downloadredot-engine-4c3f7d1290311456519ca2416590c7e62465b7f2.tar.gz
Makes FontData importable resource.
Adds multi-channel SDF font texture generation and rendering support. Adds per-font oversampling support. Adds FontData import plugins (for dynamic fonts, BMFonts and monospaced image fonts), font texture cache pre-generation and loading. Adds BMFont binary format and outline support.
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@@ -482,6 +482,19 @@ Collection of single-file libraries used in Godot components.
* License: BSD
+## msdfgen
+
+- Upstream: https://github.com/Chlumsky/msdfgen
+- Version: 1.9.1 (1b3b6b985094e6f12751177490add3ad11dd91a9, 2010)
+- License: MIT
+
+Files extracted from the upstream source:
+
+- `msdfgen.h`
+- Files in `core/` folder.
+- `LICENSE.txt` and `CHANGELOG.md`
+
+
## nanosvg
- Upstream: https://github.com/memononen/nanosvg